//------------------------------------------------------------------------------ // // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator // version 1.6.1 // from Assets/Input/InputMaster.inputactions // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public partial class @InputMaster: IInputActionCollection2, IDisposable { public InputActionAsset asset { get; } public @InputMaster() { asset = InputActionAsset.FromJson(@"{ ""name"": ""InputMaster"", ""maps"": [ { ""name"": ""Car"", ""id"": ""279efb2e-a9ae-40e7-af18-b556d8e58b59"", ""actions"": [ { ""name"": ""Movement"", ""type"": ""Button"", ""id"": ""30aae96b-847c-40a0-aff6-3f1951d55ca3"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Turn"", ""type"": ""Button"", ""id"": ""0be415b5-08e4-453d-9e28-fb9b7eff7e38"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false }, { ""name"": ""Brake"", ""type"": ""Button"", ""id"": ""190563e6-0fc1-4263-9f0e-919667264461"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": ""Z"", ""id"": ""8c181f14-d941-40de-b32a-0d2bd55fa6f8"", ""path"": ""1DAxis"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Movement"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""93df6b39-9305-4203-bd02-1528711041d5"", ""path"": ""/leftTrigger"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""Movement"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""74248671-ae82-4fb8-9b1e-7c716d7a918a"", ""path"": ""/rightTrigger"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""Movement"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""Z"", ""id"": ""3f962054-2147-4969-a731-b2aed5c280d2"", ""path"": ""1DAxis"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Movement"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""5806e9c3-6fff-4468-9777-fa799e5356cd"", ""path"": ""/downArrow"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard"", ""action"": ""Movement"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""bd366aea-6bef-4aa2-8ec9-98e0564017a2"", ""path"": ""/upArrow"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard"", ""action"": ""Movement"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""X"", ""id"": ""449c5b18-ec83-4072-813e-bebae2c84785"", ""path"": ""1DAxis"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Turn"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""dd9f85b5-dd05-49f4-a0be-22d4e0f1d9fc"", ""path"": ""/leftStick/left"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""Turn"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""aa7bd576-99ff-4b74-b023-f25395d6ad9e"", ""path"": ""/leftStick/right"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""Turn"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""X"", ""id"": ""b0942bad-1a51-4bd7-9fce-a0d408272cc8"", ""path"": ""1DAxis"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Turn"", ""isComposite"": true, ""isPartOfComposite"": false }, { ""name"": ""negative"", ""id"": ""72cf4953-8c6b-4bce-8216-9b994421aef2"", ""path"": ""/leftArrow"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard"", ""action"": ""Turn"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": ""positive"", ""id"": ""5532b214-24f7-4e1e-aa5f-b9e20c7b0ae4"", ""path"": ""/rightArrow"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard"", ""action"": ""Turn"", ""isComposite"": false, ""isPartOfComposite"": true }, { ""name"": """", ""id"": ""5bd100b8-204f-41d9-8870-2df4129bb4c3"", ""path"": ""/space"", ""interactions"": """", ""processors"": """", ""groups"": ""Keyboard"", ""action"": ""Brake"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""1759b642-aa43-4fa3-a5d2-ab4356b087a6"", ""path"": ""/buttonEast"", ""interactions"": """", ""processors"": """", ""groups"": ""Gamepad"", ""action"": ""Brake"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [ { ""name"": ""Gamepad"", ""bindingGroup"": ""Gamepad"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false }, { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] }, { ""name"": ""Keyboard"", ""bindingGroup"": ""Keyboard"", ""devices"": [ { ""devicePath"": """", ""isOptional"": false, ""isOR"": false } ] } ] }"); // Car m_Car = asset.FindActionMap("Car", throwIfNotFound: true); m_Car_Movement = m_Car.FindAction("Movement", throwIfNotFound: true); m_Car_Turn = m_Car.FindAction("Turn", throwIfNotFound: true); m_Car_Brake = m_Car.FindAction("Brake", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } public IEnumerable bindings => asset.bindings; public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); } // Car private readonly InputActionMap m_Car; private List m_CarActionsCallbackInterfaces = new List(); private readonly InputAction m_Car_Movement; private readonly InputAction m_Car_Turn; private readonly InputAction m_Car_Brake; public struct CarActions { private @InputMaster m_Wrapper; public CarActions(@InputMaster wrapper) { m_Wrapper = wrapper; } public InputAction @Movement => m_Wrapper.m_Car_Movement; public InputAction @Turn => m_Wrapper.m_Car_Turn; public InputAction @Brake => m_Wrapper.m_Car_Brake; public InputActionMap Get() { return m_Wrapper.m_Car; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(CarActions set) { return set.Get(); } public void AddCallbacks(ICarActions instance) { if (instance == null || m_Wrapper.m_CarActionsCallbackInterfaces.Contains(instance)) return; m_Wrapper.m_CarActionsCallbackInterfaces.Add(instance); @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Turn.started += instance.OnTurn; @Turn.performed += instance.OnTurn; @Turn.canceled += instance.OnTurn; @Brake.started += instance.OnBrake; @Brake.performed += instance.OnBrake; @Brake.canceled += instance.OnBrake; } private void UnregisterCallbacks(ICarActions instance) { @Movement.started -= instance.OnMovement; @Movement.performed -= instance.OnMovement; @Movement.canceled -= instance.OnMovement; @Turn.started -= instance.OnTurn; @Turn.performed -= instance.OnTurn; @Turn.canceled -= instance.OnTurn; @Brake.started -= instance.OnBrake; @Brake.performed -= instance.OnBrake; @Brake.canceled -= instance.OnBrake; } public void RemoveCallbacks(ICarActions instance) { if (m_Wrapper.m_CarActionsCallbackInterfaces.Remove(instance)) UnregisterCallbacks(instance); } public void SetCallbacks(ICarActions instance) { foreach (var item in m_Wrapper.m_CarActionsCallbackInterfaces) UnregisterCallbacks(item); m_Wrapper.m_CarActionsCallbackInterfaces.Clear(); AddCallbacks(instance); } } public CarActions @Car => new CarActions(this); private int m_GamepadSchemeIndex = -1; public InputControlScheme GamepadScheme { get { if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad"); return asset.controlSchemes[m_GamepadSchemeIndex]; } } private int m_KeyboardSchemeIndex = -1; public InputControlScheme KeyboardScheme { get { if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard"); return asset.controlSchemes[m_KeyboardSchemeIndex]; } } public interface ICarActions { void OnMovement(InputAction.CallbackContext context); void OnTurn(InputAction.CallbackContext context); void OnBrake(InputAction.CallbackContext context); } }