update
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System;
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using UnityEngine;
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public enum Colors {
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public enum Colors { //maybe change this to a class to add abilites
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None = -1,
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Grey,
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Red,
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@@ -29,7 +29,6 @@ public class ColorManager : MonoBehaviour
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} else {
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toPaint.GetComponent<Renderer>().material.color = colorMaterials[(int)color].color;
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}
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}
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public void CheckGroundColor(GameObject collided) {
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