added move history to ui and server

This commit is contained in:
2025-12-03 22:06:11 +01:00
parent 86b5f172ee
commit 568fdba7e7
2 changed files with 33 additions and 26 deletions

View File

@@ -39,12 +39,6 @@ pub fn new_waiting_queue() -> WaitingQueue {
Arc::new(Mutex::new(VecDeque::new()))
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct Step {
pub from: String,
pub to: String,
}
#[derive(Serialize, Deserialize)]
pub enum ServerMessage2 {
GameEnd {
@@ -53,6 +47,7 @@ pub enum ServerMessage2 {
UIUpdate {
fen: String,
turn_player: String,
move_history: Vec<String>,
},
MatchFound {
match_id: Uuid,
@@ -102,7 +97,7 @@ pub struct GameMatch {
pub player_white: Uuid,
pub player_black: Uuid,
pub board_state: String,
pub move_history: Vec<Step>,
pub move_history: Vec<String>,
}
// Message sending utilities
@@ -258,17 +253,24 @@ pub async fn handle_connection(
"board after engine fn: {}",
matches.get_mut(&match_id).unwrap().board_state.clone()
);
matches
.get_mut(&match_id)
.unwrap()
.move_history
.push(step.clone().notation());
}
let message = ServerMessage2::UIUpdate {
fen: matches
.lock()
.await
.get(&match_id)
.unwrap()
.board_state
.clone(),
fen: {
let mut matches = matches.lock().await;
matches.get(&match_id).unwrap().board_state.clone()
},
turn_player: turn_player,
move_history: {
let mut matches = matches.lock().await;
matches.get(&match_id).unwrap().move_history.clone()
},
};
let _ = broadcast_to_match(

View File

@@ -1,4 +1,5 @@
use eframe::egui;
use egui::Color32;
use engine::gameend::GameEnd;
use engine::{boardsquare::BoardSquare, chessmove::ChessMove};
use env_logger::Env;
@@ -55,6 +56,7 @@ pub enum ServerMessage2 {
UIUpdate {
fen: String,
turn_player: String,
move_history: Vec<String>,
},
MatchFound {
match_id: Uuid,
@@ -180,8 +182,6 @@ impl Default for ChessApp {
rx_from_network: None,
selected_square: None,
server_ip: "127.0.0.1".to_string(),
// TODO: for the online server (reverse proxy?)
start_local_server_instance: false,
}
}
@@ -275,11 +275,14 @@ impl ChessApp {
// Update game state
if let Ok(mut state) = game_state_clone.lock() {
match &server_msg {
ServerMessage2::UIUpdate { fen, turn_player } => {
ServerMessage2::UIUpdate { fen, turn_player, move_history } => {
info!("raw fen: {}", &fen);
state.fen = fen.clone();
state.turn_player = Some(turn_player.clone());
warn!("turn player: {}", &state.turn_player.clone().unwrap());
state.move_history = move_history.clone();
info!("MOVE HISTORY: {:?}", move_history);
}
ServerMessage2::MatchFound {
color,
@@ -425,6 +428,7 @@ impl ChessApp {
None => { self.selected_square = None; return Err("wrong move".to_string()); }
};
let move_event = ClientEvent::Move {
step: unwrapped_move,
turn_player: if player_color == Some("white".to_string()) {
@@ -509,7 +513,7 @@ impl ChessApp {
self.state = AppState::FindingMatch;
}
}
ServerMessage2::UIUpdate { fen, turn_player } => {
ServerMessage2::UIUpdate { fen, turn_player, move_history } => {
if let Some(tx) = &self.tx_to_network {
let _ = tx.send(ClientEvent::RequestLegalMoves {fen: self.game_state.lock().unwrap().fen.clone()});
}
@@ -1051,7 +1055,7 @@ impl eframe::App for ChessApp {
if self.dark_mode {
egui::Color32::from_rgb(70, 70, 70)
} else {
egui::Color32::from_rgb(250, 250, 250)
egui::Color32::from_rgb(70, 250, 250)
};
} else {
ui.visuals_mut().widgets.noninteractive.bg_fill =
@@ -1062,10 +1066,11 @@ impl eframe::App for ChessApp {
};
}
ui.label(egui::RichText::new(move_text.to_string()).size(16.0).color(text_color));
if i % 2 == 0 {
ui.label(egui::RichText::new(move_text.to_string()).size(25.0).color(Color32::from_rgb(255, 0, 0)));
}else{
if ui.small_button("📋").clicked() {
info!("Copy move: {}", move_text);
ui.label(egui::RichText::new(move_text.to_string()).size(25.0).color(Color32::from_rgb(0, 255, 0)));
}
});
@@ -1258,7 +1263,7 @@ mod tests {
r#"{"UIUpdate":{"fen":"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1","turn_player":"white"}}"#;
let message: ServerMessage2 = serde_json::from_str(ui_update_json).unwrap();
match message {
ServerMessage2::UIUpdate { fen, turn_player } => {
ServerMessage2::UIUpdate { fen, turn_player, move_history } => {
assert!(fen.contains("rnbqkbnr"));
assert_eq!(turn_player, "white");
}