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v117
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Engine/lib
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32
engine/src/boardsquare.rs
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32
engine/src/boardsquare.rs
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@@ -0,0 +1,32 @@
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pub struct BoardSquare {
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pub x: usize,
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pub y: usize
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}
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impl BoardSquare {
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pub fn new() -> Self {
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return Self{
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x: 0,
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y: 0
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};
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}
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pub fn from_coord(x: usize, y: usize) -> Self {
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#[cfg(debug_assertions)]
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{
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if x > 7 {
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println!("Warning: x coordinate of square is bigger than 7, it might not be on the board!");
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}
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if y > 7 {
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println!("Warning: y coordinate of square is bigger than 7, it might not be on the board!");
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}
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}
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return Self {
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x: x,
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y: y
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};
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}
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}
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71
engine/src/chessmove.rs
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71
engine/src/chessmove.rs
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use crate::piecetype;
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use super::boardsquare::BoardSquare;
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use super::piecetype::PieceType;
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use super::movetype::MoveType;
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pub struct ChessMove {
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pub move_type: MoveType,
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pub piece_type: PieceType,
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pub from_square: BoardSquare,
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pub to_square: BoardSquare,
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pub rook_from: BoardSquare,
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pub rook_to: BoardSquare,
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pub promotion_piece: Option<PieceType>
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}
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impl ChessMove {
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pub fn quiet(
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piece_type: PieceType,
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from_square: BoardSquare,
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to_square: BoardSquare,
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promotion_piece: Option<PieceType>
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) -> Self {
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return Self {
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move_type: MoveType::Quiet,
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piece_type: piece_type,
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from_square: from_square,
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to_square: to_square,
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rook_from: BoardSquare::new(),
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rook_to: BoardSquare::new(),
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promotion_piece: promotion_piece
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}
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}
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pub fn capture(
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piece_type: PieceType,
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from_square: BoardSquare,
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to_square: BoardSquare,
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promotion_piece: Option<PieceType>
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) -> Self {
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return Self {
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move_type: MoveType::Capture,
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piece_type: piece_type,
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from_square: from_square,
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to_square: to_square,
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rook_from: BoardSquare::new(),
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rook_to: BoardSquare::new(),
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promotion_piece: promotion_piece
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}
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}
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pub fn castle(
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piece_type: PieceType,
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from_square: BoardSquare,
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to_square: BoardSquare,
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rook_from: BoardSquare,
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rook_to: BoardSquare
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) -> Self {
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return Self {
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move_type: MoveType::Quiet,
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piece_type: piece_type,
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from_square: from_square,
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to_square: to_square,
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rook_from: rook_from,
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rook_to: rook_to,
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promotion_piece: None
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}
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}
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}
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6
engine/src/gameend.rs
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6
engine/src/gameend.rs
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pub enum GameEnd {
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WhiteWon(String),
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BlackWon(String),
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Draw(String)
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}
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24
engine/src/lib.rs
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24
engine/src/lib.rs
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mod bitboard;
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pub mod chessmove;
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pub mod piecetype;
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pub mod boardsquare;
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pub mod movetype;
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pub mod gameend;
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use chessmove::ChessMove;
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use gameend::GameEnd;
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pub fn get_available_moves(fen: &str) -> Vec<ChessMove> {
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println!("get_available_moves answered");
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return vec![];
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}
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pub fn is_game_over(fen: &str) -> Option<GameEnd> {
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println!("is_game_over answered");
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return None;
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}
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pub fn get_board_after_move(fen: &str, chess_move: &ChessMove) -> String {
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println!("get_board_after_move answered");
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return String::from("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
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}
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7
engine/src/movetype.rs
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7
engine/src/movetype.rs
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@@ -0,0 +1,7 @@
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pub enum MoveType {
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Quiet,
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Capture,
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Castle,
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EnPassant
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}
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15
engine/src/piecetype.rs
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15
engine/src/piecetype.rs
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pub enum PieceType {
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WhitePawn,
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WhiteKnight,
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WhiteBishop,
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WhiteRook,
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WhiteQueen,
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WhiteKing,
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BlackPawn,
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BlackKnight,
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BlackBishop,
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BlackRook,
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BlackQueen,
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BlackKing
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}
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