init project
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{
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"name": "com.unity.settings-manager",
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"displayName": "Settings Manager",
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"version": "2.1.0",
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"unity": "2022.3",
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"description": "A framework for making any serializable field a setting, complete with a pre-built settings interface.",
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"samples": [
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{
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"displayName": "User Settings Example",
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"description": "Example code showing use of the Settings Manager attributes.",
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"path": "Samples~"
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}
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],
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"hideInEditor": true,
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"_upm": {
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"changelog": "### Changes\n\n- Enable Auto Reference on main assembly.\n\n### Bug Fixes\n\n- [case: PBLD-56] Added tooltip to \"Options\" gear icon to specify that context menu items are relevant only to the selected category."
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},
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"upmCi": {
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"footprint": "ce1b795144f0590981795c9a1a8394ed4e206a94"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.settings-manager@2.1/manual/index.html",
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"repository": {
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"url": "https://github.com/Unity-Technologies/com.unity.settings-manager.git",
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"type": "git",
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"revision": "6eb5ed85eaf3276cc09f0cc4fc3311c72f0fc196"
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}
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}
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