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# com.unity.sysroot.linux-x86_64
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The Linux-x86_64 sysroot package supplies the Linux x86_64 sysroot for building Linux IL2CPP players.
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You don’t need to install this package manually. The package manager automatically installs this package, along with com.unity.sysroot. You only need to install your chosen toolchain package.
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For an overview of unity sysroot packages, see [Unity Sysroot Package documentation](https://docs.unity3d.com/Packages/com.unity.sysroot@0.1/manual/index.html).
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This package is available as a pre-release package, so it is still in the process of becoming stable enough to release. The features and documentation in this package might change before it is ready for release.
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## Installation
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To install this package, refer to the instructions that match your Unity Editor version:
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### Version 2021.1 and later
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To install this package, make sure you [enable pre-release packages](https://docs.unity3d.com/2021.1/Documentation/Manual/class-PackageManager.html#advanced_preview) in the Unity Editor's Package Manager, and then follow the [installation instructions in the Unity User Manual](https://docs.unity3d.com/Documentation/Manual/upm-ui-install.html).
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### Version 2020.3
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To install this package, make sure you [show preview packages](https://docs.unity3d.com/2020.3/Documentation/Manual/class-PackageManager.html#advanced_preview) in the Unity Editor's Package Manager, and then follow the [installation instructions in the Unity User Manual](https://docs.unity3d.com/2020.3/Documentation/Manual/upm-ui-install.html).
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### Version 2019.4
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To install this package, make sure you [show preview packages](https://docs.unity3d.com/2019.4/Documentation/Manual/upm-ui-list.html#ShowPreview) in the Unity Editor's Package Manager, and then follow the [installation instructions in the Unity User Manual](https://docs.unity3d.com/2019.4/Documentation/Manual/upm-ui-install.html).
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[!include[choosingbuilding](./snippets/choosingbuilding.md)]
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## Choosing the correct toolchain package
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When you install a package to build the Linux IL2CPP player, choose the *com.unity.toolchain.* package based on your host (Editor) platform:
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- Linux x86_64: com.unity.toolchain.linux-x86_64
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- MacOS x86_64: com.unity.toolchain.macos-x86_64-linux-x86_64
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- Windows x86_64: com.unity.toolchain.win-x86_64-linux-x86_64
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## Building a Linux IL2CPP player
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When you have installed your toolchain package, go to **Project Settings** > **Player** > **Configuration** and set the **ScriptingBackend** to **IL2CPP**.
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To build your project go to **File** > **Build Settings**, in the **Target Platform** dropdown select **Linux,** then click **Build** or **Build and Run.**
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