movement done
This commit is contained in:
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@@ -4,13 +4,21 @@ using UnityEngine;
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public class PlayerMovement : MonoBehaviour
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{
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public float moveSpeed = 5f;
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public float moveSpeed = 2f;
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Vector2 movement;
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// Update is called once per frame
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void Update()
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{
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movement.x = Input.GetAxisRaw("Horizontal");
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movement.y = Input.GetAxisRaw("Vertical");
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}
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private void FixedUpdate() {
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rb.MovePosition(rb.position + movement * moveSpeed * Time.deltaTime);
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}
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}
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"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "1.15.16",
|
||||
"depth": 0,
|
||||
@@ -89,11 +99,11 @@
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
"version": "2.0.7",
|
||||
"version": "3.0.13",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.1"
|
||||
"com.unity.ext.nunit": "1.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
@@ -114,7 +124,7 @@
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.mathematics": {
|
||||
"version": "1.1.0",
|
||||
"version": "1.2.5",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
@@ -150,7 +160,7 @@
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.timeline": {
|
||||
"version": "1.4.8",
|
||||
"version": "1.6.4",
|
||||
"depth": 0,
|
||||
"source": "registry",
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||||
"dependencies": {
|
||||
|
||||
35
ProjectSettings/MemorySettings.asset
Normal file
35
ProjectSettings/MemorySettings.asset
Normal file
@@ -0,0 +1,35 @@
|
||||
%YAML 1.1
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||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!387306366 &1
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MemorySettings:
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m_ObjectHideFlags: 0
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m_EditorMemorySettings:
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m_MainAllocatorBlockSize: -1
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m_ThreadAllocatorBlockSize: -1
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||||
m_MainGfxBlockSize: -1
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m_ThreadGfxBlockSize: -1
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||||
m_CacheBlockSize: -1
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m_TypetreeBlockSize: -1
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m_ProfilerBlockSize: -1
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m_ProfilerEditorBlockSize: -1
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m_BucketAllocatorGranularity: -1
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m_BucketAllocatorBucketsCount: -1
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m_BucketAllocatorBlockSize: -1
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m_BucketAllocatorBlockCount: -1
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m_ProfilerBucketAllocatorGranularity: -1
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m_ProfilerBucketAllocatorBucketsCount: -1
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m_ProfilerBucketAllocatorBlockSize: -1
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m_ProfilerBucketAllocatorBlockCount: -1
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||||
m_TempAllocatorSizeMain: -1
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m_JobTempAllocatorBlockSize: -1
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m_BackgroundJobTempAllocatorBlockSize: -1
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m_JobTempAllocatorReducedBlockSize: -1
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m_TempAllocatorSizeGIBakingWorker: -1
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m_TempAllocatorSizeNavMeshWorker: -1
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m_TempAllocatorSizeAudioWorker: -1
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m_TempAllocatorSizeCloudWorker: -1
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m_TempAllocatorSizeGfx: -1
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m_TempAllocatorSizeJobWorker: -1
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m_TempAllocatorSizeBackgroundWorker: -1
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m_TempAllocatorSizePreloadManager: -1
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m_PlatformMemorySettings: {}
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@@ -1,2 +1,2 @@
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m_EditorVersion: 2020.3.30f1
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m_EditorVersionWithRevision: 2020.3.30f1 (1fb1bf06830e)
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m_EditorVersion: 2021.3.0f1
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m_EditorVersionWithRevision: 2021.3.0f1 (6eacc8284459)
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||||
|
||||
167
ProjectSettings/SceneTemplateSettings.json
Normal file
167
ProjectSettings/SceneTemplateSettings.json
Normal file
@@ -0,0 +1,167 @@
|
||||
{
|
||||
"templatePinStates": [],
|
||||
"dependencyTypeInfos": [
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||||
{
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||||
"userAdded": false,
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"type": "UnityEngine.AnimationClip",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.Animations.AnimatorController",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.AnimatorOverrideController",
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||||
"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.Audio.AudioMixerController",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ComputeShader",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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||||
},
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{
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"userAdded": false,
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||||
"type": "UnityEngine.Cubemap",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.GameObject",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.LightingDataAsset",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": false
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},
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{
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"userAdded": false,
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"type": "UnityEngine.LightingSettings",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Material",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.MonoScript",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicMaterial",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicsMaterial2D",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.VolumeProfile",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.SceneAsset",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": false
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Shader",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ShaderVariantCollection",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Texture",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Texture2D",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Timeline.TimelineAsset",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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}
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],
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"defaultDependencyTypeInfo": {
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"userAdded": false,
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"type": "<default_scene_template_dependencies>",
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"ignore": false,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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"newSceneOverride": 0
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}
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0
ProjectSettings/boot.config
Normal file
0
ProjectSettings/boot.config
Normal file
@@ -5,6 +5,9 @@ EditorUserSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 4
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m_ConfigSettings:
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value: 515250075c0c595e5f5a5e71122159444e4e4a2f7a7d7f602f284d66b4b76661
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flags: 0
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RecentlyUsedScenePath-0:
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value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
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flags: 0
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@@ -16,9 +19,13 @@ EditorUserSettings:
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m_VCDebugCmd: 0
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m_VCDebugOut: 0
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m_SemanticMergeMode: 2
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m_DesiredImportWorkerCount: 3
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m_StandbyImportWorkerCount: 2
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m_IdleImportWorkerShutdownDelay: 60000
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m_VCShowFailedCheckout: 1
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m_VCOverwriteFailedCheckoutAssets: 1
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m_VCProjectOverlayIcons: 1
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m_VCHierarchyOverlayIcons: 1
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m_VCOtherOverlayIcons: 1
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m_VCAllowAsyncUpdate: 1
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m_ArtifactGarbageCollection: 1
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||||
|
||||
1039
UserSettings/Layouts/default-2021.dwlt
Normal file
1039
UserSettings/Layouts/default-2021.dwlt
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user