Created Index buffer

This commit is contained in:
Tom
2021-06-04 16:44:19 +02:00
parent 87e21c1f0f
commit 3c92fcc086
9 changed files with 24 additions and 6 deletions

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@@ -1,2 +1,5 @@
Main.cpp
LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
glew32s.lib(glew.obj) : warning LNK4099: PDB '' was not found with 'glew32s.lib(glew.obj)' or at ''; linking object as if no debug info
Window_practice.vcxproj -> C:\dev\Glfw_Practice\c++\Window_practice\Debug\Window_practice.exe

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@@ -112,21 +112,36 @@ int main(void){
std::cout << "OpenGL version: " << glGetString(GL_VERSION) << std::endl;
//vertex positions
float positions[6] = {
-0.5f, -0.5f, //Vertex2f
0.0f, 0.5f, //Vertex2f
0.5f, -0.5f //Vertex2f
float positions[] = {
-0.5f, -0.5f,
0.5f, -0.5f,
0.5f, 0.5f,
-0.5f, 0.5f
};
//index buffer
unsigned int indecies[]{
0, 1, 2,
2, 3, 0
};
//Vertex buffer(s)
unsigned int buffer;
glGenBuffers(1, &buffer); //number of buffer to generate
glBindBuffer(GL_ARRAY_BUFFER, buffer); //binding the buffer
glBufferData(GL_ARRAY_BUFFER, 6 * sizeof(float), positions, GL_STATIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, 6 * 2 * sizeof(float), positions, GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 2, 0);
//index buffer setup
unsigned int ibo; //index buffer object
glGenBuffers(1, &ibo);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibo); //binding the buffer
glBufferData(GL_ELEMENT_ARRAY_BUFFER, 6 * sizeof(unsigned int), indecies, GL_STATIC_DRAW);
ShaderProgramSource source = ParseShader("res/shaders/Basic.shader");
std::cout << "VERTEX" << std::endl;
std::cout << source.VertexSource << std::endl;
@@ -143,7 +158,7 @@ int main(void){
/* Render here */
glClear(GL_COLOR_BUFFER_BIT);
glDrawArrays(GL_TRIANGLES, 0, 3); //without index buffer
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, nullptr);
/* Swap front and back buffers */
glfwSwapBuffers(window);