Project setup

This commit is contained in:
Tom
2021-05-30 18:08:20 +02:00
commit 6d38d4f6c3
251 changed files with 43290 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project>
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<NonRecipeFileRefs />
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Main.cpp
Window_practice.vcxproj -> C:\dev\Glfw_Practice\c++\Window_practice\Debug\Window_practice.exe

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#include <GLFW/glfw3.h>
#include <iostream>
int main(void){
GLFWwindow* window;
/* Initialize the library */
if (!glfwInit()) {
std::cout << "GLFW could not be initialized!" << std::endl;
return -1;
}
//Window creation
window = glfwCreateWindow(640, 480, "OpenGl practice", NULL, NULL);
if (!window){
std::cout << "Window could not be created!" << std::endl;
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
//Main loop
while (!glfwWindowShouldClose(window)){
/* Render here */
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glVertex2f(-0.5f, -0.5f);
glVertex2f(0.0f, 0.5f);
glVertex2f(0.5f, -0.5f);
glEnd();
/* Swap front and back buffers */
glfwSwapBuffers(window);
/* Poll for and process events */
glfwPollEvents();
}
glfwTerminate();
return 0;
}

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#pragma once