^C:\DEV\GLFW_PRACTICE\C++\WINDOW_PRACTICE\WINDOW_PRACTICE\DEBUG\MAIN.OBJ /OUT:"C:\DEV\GLFW_PRACTICE\C++\WINDOW_PRACTICE\DEBUG\WINDOW_PRACTICE.EXE" /INCREMENTAL /ILK:"DEBUG\WINDOW_PRACTICE.ILK" /NOLOGO /LIBPATH:C:\DEV\GLFW_PRACTICE\C++\WINDOW_PRACTICE\DEPENDENCIES\GLEW\LIB\RELEASE\WIN32 /LIBPATH:"C:\DEV\GLFW_PRACTICE\C++\WINDOW_PRACTICE\DEPENDENCIES\GLFW\LIB-VC2019" GLFW3.LIB OPENGL32.LIB USER32.LIB GDI32.LIB SHELL32.LIB GLEW32S.LIB /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"C:\DEV\GLFW_PRACTICE\C++\WINDOW_PRACTICE\DEBUG\WINDOW_PRACTICE.PDB" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\DEV\GLFW_PRACTICE\C++\WINDOW_PRACTICE\DEBUG\WINDOW_PRACTICE.LIB" /MACHINE:X86 DEBUG\MAIN.OBJ