Files
PuzzleColorBall/Assets/Scripts/CameraController.cs

23 lines
801 B
C#
Raw Permalink Normal View History

2022-12-01 09:03:46 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour
{
2023-02-16 14:55:48 +01:00
public GameObject player; //jatekos objektum
public Camera camera; //fo kamera
private Vector3 offset; //kamera pozicio
public float xPostion = 0; //x tengely pozicio
2023-02-02 10:58:27 +01:00
2023-02-16 14:55:48 +01:00
private void Start(){ //kezdeskor a kamera ugorjon a jatekos moge
2023-02-02 10:58:27 +01:00
offset.x = xPostion;
offset.y = camera.transform.position.y - player.transform.position.y;
offset.z = camera.transform.position.z - player.transform.position.z;
2022-12-01 09:03:46 +01:00
}
2023-02-16 14:55:48 +01:00
private void LateUpdate(){ //kamera pozicio frissitese
2023-02-02 10:58:27 +01:00
if(player.transform.position.x != 3 || player.transform.position.x != -3)
camera.transform.position = player.transform.position + offset;
2022-12-01 09:03:46 +01:00
}
2023-02-02 10:58:27 +01:00
}