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PuzzleColorBall/Assets/Scripts/DestroyObjects.cs

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2023-03-09 14:07:44 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DestroyObjects : MonoBehaviour
{
private void OnTriggerEnter(Collider other) {
Debug.Log("destroy wall trigger");
Destroy(other.gameObject);
}
}