sounds
This commit is contained in:
@@ -14,7 +14,7 @@ AudioImporter:
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
loadInBackground: 1
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
|
||||
@@ -14,7 +14,7 @@ AudioImporter:
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
loadInBackground: 1
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
|
||||
@@ -1036,6 +1036,89 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 300437512}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &305009302
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 305009306}
|
||||
- component: {fileID: 305009305}
|
||||
- component: {fileID: 305009304}
|
||||
m_Layer: 0
|
||||
m_Name: GrassGround
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!23 &305009304
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 305009302}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 197ee10712c66054cb2f88781c8d94f4, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &305009305
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 305009302}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &305009306
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 305009302}
|
||||
m_LocalRotation: {x: -0, y: -0.008726558, z: -0, w: 0.999962}
|
||||
m_LocalPosition: {x: -0.7351638, y: -0.7135278, z: 26.276003}
|
||||
m_LocalScale: {x: 32.05, y: 1, z: 75.27}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 897475396}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &340785676
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1786,7 +1869,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 601898925}
|
||||
m_LocalRotation: {x: 0.050798725, y: -0.7004526, z: 0.05010695, w: 0.7101232}
|
||||
m_LocalRotation: {x: 0.050798737, y: -0.7004526, z: 0.050106958, w: 0.7101232}
|
||||
m_LocalPosition: {x: 2.27, y: 4.16525, z: 3.82}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
@@ -3362,6 +3445,7 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 43069913}
|
||||
- {fileID: 1755630382}
|
||||
- {fileID: 305009306}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 9
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 1, z: 0}
|
||||
@@ -4237,7 +4321,7 @@ MonoBehaviour:
|
||||
groundMoveSpeed: 10
|
||||
portalModul: {fileID: 6679310150688957571, guid: 922c9d3ed72c7904e92daec040e7e8ff, type: 3}
|
||||
groundCounter: 0
|
||||
portalSpawnNumber: 15
|
||||
portalSpawnNumber: 5
|
||||
--- !u!4 &1201779183
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -4246,7 +4330,7 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1201779180}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -13.37, y: 0, z: 0}
|
||||
m_LocalPosition: {x: -0.1, y: 0, z: -27.2}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
@@ -4327,6 +4411,7 @@ MonoBehaviour:
|
||||
boby: {fileID: 7398140401948337837}
|
||||
scoreText: {fileID: 702512603}
|
||||
timerText: {fileID: 1890329291}
|
||||
homeCamera: {fileID: 1615993236}
|
||||
audioMixer: {fileID: 24100000, guid: 911068ff86e0a0b4d8dae92436b938fa, type: 2}
|
||||
--- !u!114 &1201779189
|
||||
MonoBehaviour:
|
||||
@@ -4909,7 +4994,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1513686735}
|
||||
m_LocalRotation: {x: 0.22590086, y: 0.0030496013, z: -0.0007071918, w: 0.9741453}
|
||||
m_LocalRotation: {x: 0.22590086, y: 0.0030496388, z: -0.00070720055, w: 0.9741453}
|
||||
m_LocalPosition: {x: -0.28647116, y: 6.2664723, z: 2.074831}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
@@ -5491,8 +5576,6 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1603739812}
|
||||
- component: {fileID: 1603739814}
|
||||
- component: {fileID: 1603739813}
|
||||
m_Layer: 0
|
||||
m_Name: Cameras
|
||||
m_TagString: Untagged
|
||||
@@ -5519,110 +5602,6 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!82 &1603739813
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1603739811}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
SpatializePostEffects: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
--- !u!81 &1603739814
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1603739811}
|
||||
m_Enabled: 1
|
||||
--- !u!1 &1615993234
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -5647,7 +5626,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1615993234}
|
||||
m_LocalRotation: {x: -0.00033706616, y: 0.9991459, z: -0.04047412, w: -0.008320832}
|
||||
m_LocalRotation: {x: -0.0003370659, y: 0.9991459, z: -0.040474083, w: -0.008320832}
|
||||
m_LocalPosition: {x: -0.26, y: 4, z: 13.5}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
@@ -6535,7 +6514,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1895677325}
|
||||
m_LocalRotation: {x: -0.00033706616, y: 0.9991459, z: -0.04047412, w: -0.008320832}
|
||||
m_LocalRotation: {x: -0.0003370659, y: 0.9991459, z: -0.040474083, w: -0.008320832}
|
||||
m_LocalPosition: {x: 0.016471177, y: 2.8035278, z: -12.784832}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
@@ -15729,6 +15708,8 @@ GameObject:
|
||||
- component: {fileID: 7917514869596290073}
|
||||
- component: {fileID: 7917514869596290074}
|
||||
- component: {fileID: 7917514869596290075}
|
||||
- component: {fileID: 7917514869596290077}
|
||||
- component: {fileID: 7917514869596290076}
|
||||
m_Layer: 0
|
||||
m_Name: Boby
|
||||
m_TagString: Player
|
||||
@@ -16453,6 +16434,110 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
isGrounded: 1
|
||||
--- !u!82 &7917514869596290076
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7398140401948337837}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: -8278190956376925970, guid: 911068ff86e0a0b4d8dae92436b938fa, type: 2}
|
||||
m_audioClip: {fileID: 8300000, guid: 25608c1bc780145479ecff7d04b50126, type: 3}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
SpatializePostEffects: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
--- !u!81 &7917514869596290077
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7398140401948337837}
|
||||
m_Enabled: 1
|
||||
--- !u!4 &7986884067029569574
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -19,6 +19,8 @@ public class GroundController : MonoBehaviour
|
||||
|
||||
//private CollectibleSpawner cs;
|
||||
|
||||
private Material newMaterial;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
//cs = FindObjectOfType<CollectibleSpawner>();
|
||||
@@ -39,6 +41,8 @@ public class GroundController : MonoBehaviour
|
||||
{
|
||||
Debug.Log("ground length: " + ground.Length);
|
||||
}
|
||||
|
||||
newMaterial = materials[0];
|
||||
}
|
||||
|
||||
private void Move(GameObject move)
|
||||
@@ -74,27 +78,19 @@ public class GroundController : MonoBehaviour
|
||||
//uj ground letrehozas
|
||||
if (ground[ground.Length - 1].transform.position.z <= 120)
|
||||
{
|
||||
if(groundCounter == portalSpawnNumber){
|
||||
if (groundCounter == portalSpawnNumber)
|
||||
{
|
||||
CreateNewGround(true);
|
||||
groundCounter = 0; //ne menjen a vegtelensegig a counter
|
||||
}else{
|
||||
}
|
||||
else
|
||||
{
|
||||
CreateNewGround();
|
||||
}
|
||||
|
||||
ground = GameObject.FindGameObjectsWithTag("Ground");
|
||||
|
||||
for (int i = 0; i < ground.Length; i++)
|
||||
{
|
||||
Transform[] lanes = new Transform[3];
|
||||
lanes[0] = ground[i].transform.Find("Lane1");
|
||||
lanes[1] = ground[i].transform.Find("Lane2");
|
||||
lanes[2] = ground[i].transform.Find("Lane3");
|
||||
|
||||
foreach (var item in lanes)
|
||||
{
|
||||
item.GetComponent<MeshRenderer>().material = materials[materialIndex];
|
||||
}
|
||||
}
|
||||
ModuleColorChange();
|
||||
}
|
||||
|
||||
//cs.SpawnCoin();
|
||||
@@ -160,6 +156,22 @@ public class GroundController : MonoBehaviour
|
||||
OrderArrayByZ(sideObjectsSpawned);
|
||||
}
|
||||
|
||||
public void ModuleColorChange()
|
||||
{
|
||||
for (int i = 0; i < ground.Length; i++)
|
||||
{
|
||||
Transform[] lanes = new Transform[3];
|
||||
lanes[0] = ground[i].transform.Find("Lane1");
|
||||
lanes[1] = ground[i].transform.Find("Lane2");
|
||||
lanes[2] = ground[i].transform.Find("Lane3");
|
||||
|
||||
foreach (var item in lanes)
|
||||
{
|
||||
item.GetComponent<MeshRenderer>().material = newMaterial;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void changeMaterialIndex()
|
||||
{
|
||||
int materialteszt;
|
||||
@@ -184,6 +196,11 @@ public class GroundController : MonoBehaviour
|
||||
teszteljtovabb = true;
|
||||
}
|
||||
|
||||
public void ChangeMaterial(Material mat)
|
||||
{
|
||||
newMaterial = mat;
|
||||
}
|
||||
|
||||
private bool CheckGroundToDestroy(GameObject toCheck)
|
||||
{
|
||||
//z = -80 -nal lehet torolni
|
||||
@@ -219,7 +236,7 @@ public class GroundController : MonoBehaviour
|
||||
|
||||
GameObject inst;
|
||||
|
||||
if(!portalModulSpawn)
|
||||
if (!portalModulSpawn)
|
||||
inst = loadFrom[random];
|
||||
else
|
||||
inst = portalModul;
|
||||
|
||||
@@ -5,20 +5,22 @@ using UnityEngine;
|
||||
public class portal : MonoBehaviour
|
||||
{
|
||||
private GroundController gc;
|
||||
// Start is called before the first frame update
|
||||
private int random;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
gc = FindObjectOfType<GroundController>();
|
||||
|
||||
random = UnityEngine.Random.Range(0, gc.materials.Length);
|
||||
|
||||
|
||||
gameObject.GetComponent<MeshRenderer>().material = gc.materials[gc.materialIndex];
|
||||
gameObject.GetComponent<MeshRenderer>().material = gc.materials[random];
|
||||
}
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if(other.gameObject.tag.Equals("Player")){
|
||||
gc.changeMaterialIndex();
|
||||
gc.ChangeMaterial(gc.materials[random]);
|
||||
gc.ModuleColorChange();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user