This commit is contained in:
2023-04-29 17:07:23 +02:00
parent 2f4caf9a07
commit 25d792e0fd
10 changed files with 6875 additions and 72 deletions

View File

@@ -7,9 +7,11 @@ public class GroundController : MonoBehaviour
private GameObject[] ground;
public GameObject[] loadFrom;
public GameObject[] sideObjects;
public GameObject[] sideObjectsSpawned;
public Material[] materials;
public int materialIndex = 0;
public float groundMoveSpeed = 10f;
private Vector3 lastSideObjectPos = new Vector3(0,0,0);
//private CollectibleSpawner cs;
@@ -18,7 +20,7 @@ public class GroundController : MonoBehaviour
//Loading modules
loadFrom = LoadPrefabs("Prefabs/Modulok");
sideObjects = LoadPrefabs("Models/World Objects/World 1");
sideObjects = LoadPrefabs("Prefabs/World Objects/World 1");
Debug.Log("loadFrom length: " + loadFrom.Length);
Debug.Log("sideObjects Length: " + sideObjects.Length);
@@ -42,6 +44,7 @@ public class GroundController : MonoBehaviour
//uj ground letrehozas
if(ground[ground.Length-1].transform.position.z <= 120){
CreateNewGround();
CreateNewSideObjects();
ground = GameObject.FindGameObjectsWithTag("Ground");
@@ -79,6 +82,12 @@ public class GroundController : MonoBehaviour
return arr;
}
private void CreateNewSideObjects(){
int random = UnityEngine.Random.Range(0, sideObjects.Length);
Instantiate(sideObjects[random], lastSideObjectPos + new Vector3(0,0,20), ground[0].transform.rotation);
}
public void changeMaterialIndex(){
}