This commit is contained in:
2023-05-29 14:36:51 +02:00
parent b331868005
commit 282faea747
4 changed files with 123 additions and 117 deletions

View File

@@ -62,7 +62,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 2100000, guid: edb4146c95fe5b5419e3b63b2195a35a, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
@@ -353,7 +353,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 2100000, guid: edb4146c95fe5b5419e3b63b2195a35a, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0
@@ -450,7 +450,7 @@ MeshRenderer:
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 2100000, guid: edb4146c95fe5b5419e3b63b2195a35a, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
subMeshCount: 0 subMeshCount: 0

View File

@@ -1786,7 +1786,7 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 601898925} m_GameObject: {fileID: 601898925}
m_LocalRotation: {x: 0.05079872, y: -0.7004526, z: 0.05010694, w: 0.7101232} m_LocalRotation: {x: 0.050798725, y: -0.7004526, z: 0.05010695, w: 0.7101232}
m_LocalPosition: {x: 2.27, y: 4.16525, z: 3.82} m_LocalPosition: {x: 2.27, y: 4.16525, z: 3.82}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
@@ -4314,7 +4314,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
State: 0 State: 0
playGomb: {fileID: 645543792} playGomb: {fileID: 645543792}
garazs: {fileID: 1876191122} garazs: {fileID: 897475395}
homeGomb: {fileID: 1543880549} homeGomb: {fileID: 1543880549}
settingsGomb: {fileID: 644899047} settingsGomb: {fileID: 644899047}
shopGomb: {fileID: 835649272} shopGomb: {fileID: 835649272}
@@ -5491,6 +5491,8 @@ GameObject:
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1603739812} - component: {fileID: 1603739812}
- component: {fileID: 1603739814}
- component: {fileID: 1603739813}
m_Layer: 0 m_Layer: 0
m_Name: Cameras m_Name: Cameras
m_TagString: Untagged m_TagString: Untagged
@@ -5517,6 +5519,110 @@ Transform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 8 m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &1603739813
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1603739811}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!81 &1603739814
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1603739811}
m_Enabled: 1
--- !u!1 &1615993234 --- !u!1 &1615993234
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -5857,7 +5963,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1755630381} m_GameObject: {fileID: 1755630381}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.01, y: 7.4, z: 0.45} m_LocalPosition: {x: -0.01, y: 7.17, z: 0.45}
m_LocalScale: {x: 17.03, y: 1, z: 19.6} m_LocalScale: {x: 17.03, y: 1, z: 19.6}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@@ -6372,8 +6478,6 @@ GameObject:
- component: {fileID: 1895677328} - component: {fileID: 1895677328}
- component: {fileID: 1895677327} - component: {fileID: 1895677327}
- component: {fileID: 1895677329} - component: {fileID: 1895677329}
- component: {fileID: 1895677331}
- component: {fileID: 1895677330}
m_Layer: 0 m_Layer: 0
m_Name: Main Camera m_Name: Main Camera
m_TagString: MainCamera m_TagString: MainCamera
@@ -6473,110 +6577,6 @@ MonoBehaviour:
m_CameraActivatedEvent: m_CameraActivatedEvent:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
--- !u!82 &1895677330
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1895677325}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: -8278190956376925970, guid: 911068ff86e0a0b4d8dae92436b938fa, type: 2}
m_audioClip: {fileID: 8300000, guid: bf33ceb4e70e33349bba9e70519c57e2, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!81 &1895677331
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1895677325}
m_Enabled: 1
--- !u!1 &1926637271 --- !u!1 &1926637271
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -8,6 +8,7 @@ using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using UnityEngine.UI; using UnityEngine.UI;
using UnityEngine.Audio; using UnityEngine.Audio;
using Cinemachine;
public class jatekmanager : MonoBehaviour public class jatekmanager : MonoBehaviour
{ {
@@ -42,6 +43,8 @@ public class jatekmanager : MonoBehaviour
private Timer timer; private Timer timer;
private CoinCounter cc; private CoinCounter cc;
[SerializeField] private CinemachineVirtualCamera homeCamera;
public AudioMixer audioMixer; public AudioMixer audioMixer;
@@ -197,6 +200,8 @@ public class jatekmanager : MonoBehaviour
public void ChangeToGame() public void ChangeToGame()
{ {
homeCamera.m_Lens.NearClipPlane = 0.3f;
homeGomb.SetActive(false); homeGomb.SetActive(false);
settingsGomb.SetActive(false); settingsGomb.SetActive(false);
shopGomb.SetActive(false); shopGomb.SetActive(false);
@@ -205,7 +210,6 @@ public class jatekmanager : MonoBehaviour
volumeSlide.SetActive(false); volumeSlide.SetActive(false);
musicSlide.SetActive(false); musicSlide.SetActive(false);
sfxSlide.SetActive(false); sfxSlide.SetActive(false);
} }
IEnumerator TimerGame() IEnumerator TimerGame()
@@ -222,8 +226,8 @@ public class jatekmanager : MonoBehaviour
boby.transform.position = new Vector3(0, boby.transform.position.y, boby.transform.position.z); boby.transform.position = new Vector3(0, boby.transform.position.y, boby.transform.position.z);
GetComponent <GroundController> ().enabled = true; GetComponent<GroundController> ().enabled = true;
GetComponent <PlayerController>().enabled = true; GetComponent<PlayerController>().enabled = true;
goLeftButton.SetActive(true); goLeftButton.SetActive(true);
@@ -232,9 +236,7 @@ public class jatekmanager : MonoBehaviour
scoreText.gameObject.SetActive(true); scoreText.gameObject.SetActive(true);
timerText.gameObject.SetActive(true);; timerText.gameObject.SetActive(true);;
timer.playTime.Start(); timer.playTime.Start();
} }
public void ChangeToMeghaltal() public void ChangeToMeghaltal()

View File

@@ -9,6 +9,10 @@ public class portal : MonoBehaviour
void Awake() void Awake()
{ {
gc = FindObjectOfType<GroundController>(); gc = FindObjectOfType<GroundController>();
gameObject.GetComponent<MeshRenderer>().material = gc.materials[gc.materialIndex];
} }
private void OnTriggerEnter(Collider other) private void OnTriggerEnter(Collider other)