module3
This commit is contained in:
16
.gitignore
vendored
16
.gitignore
vendored
@@ -2,13 +2,14 @@
|
|||||||
#
|
#
|
||||||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
||||||
#
|
#
|
||||||
[Ll]ibrary/
|
/[Ll]ibrary/
|
||||||
[Tt]emp/
|
/[Tt]emp/
|
||||||
[Oo]bj/
|
/[Oo]bj/
|
||||||
[Bb]uild/
|
/[Bb]uild/
|
||||||
[Bb]uilds/
|
/[Bb]uilds/
|
||||||
[Ll]ogs/
|
/[Ll]ogs/
|
||||||
[Mm]emoryCaptures/
|
/[Mm]emoryCaptures/
|
||||||
|
/[Uu]ser[Ss]ettings/
|
||||||
|
|
||||||
# Asset meta data should only be ignored when the corresponding asset is also ignored
|
# Asset meta data should only be ignored when the corresponding asset is also ignored
|
||||||
!/[Aa]ssets/**/*.meta
|
!/[Aa]ssets/**/*.meta
|
||||||
@@ -58,3 +59,4 @@ sysinfo.txt
|
|||||||
# Crashlytics generated file
|
# Crashlytics generated file
|
||||||
crashlytics-build.properties
|
crashlytics-build.properties
|
||||||
|
|
||||||
|
UserSettings/Layouts/default-2021.dwlt
|
||||||
|
|||||||
BIN
Assets/Resources/Models/Map objects/module3.blend
Normal file
BIN
Assets/Resources/Models/Map objects/module3.blend
Normal file
Binary file not shown.
106
Assets/Resources/Models/Map objects/module3.blend.meta
Normal file
106
Assets/Resources/Models/Map objects/module3.blend.meta
Normal file
@@ -0,0 +1,106 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a611db572eb51f74daae283e06cb708c
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 21300
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 1
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
721
Assets/Resources/Prefabs/Modulok/module3.prefab
Normal file
721
Assets/Resources/Prefabs/Modulok/module3.prefab
Normal file
@@ -0,0 +1,721 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &137614797100800554
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8577206648661061247}
|
||||||
|
- component: {fileID: 296936637571506799}
|
||||||
|
- component: {fileID: 5071642881461168817}
|
||||||
|
- component: {fileID: 7628271141478744373}
|
||||||
|
- component: {fileID: 5093215872594776011}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Portal
|
||||||
|
m_TagString: Portal
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8577206648661061247
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 137614797100800554}
|
||||||
|
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
|
||||||
|
m_LocalPosition: {x: -4.22574, y: 4.88, z: 0}
|
||||||
|
m_LocalScale: {x: 0.1, y: 4.5, z: 4}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 485843335441386888}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &296936637571506799
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 137614797100800554}
|
||||||
|
m_Mesh: {fileID: -8678823145569952518, guid: f6a1cb6742cdd4c719cd2afdd9d693bf, type: 3}
|
||||||
|
--- !u!23 &5071642881461168817
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 137614797100800554}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: eba828644a2f4421ba6245d93f22c5ec, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!65 &7628271141478744373
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 137614797100800554}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 1
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 8.32321, y: 1.9865742, z: 2.2019603}
|
||||||
|
m_Center: {x: 0.18196072, y: -0.0018970744, z: -0.07045031}
|
||||||
|
--- !u!114 &5093215872594776011
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 137614797100800554}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8b68b0bafebf84c4ba6c596ae4a3b7d2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &552658199308204885
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2333223183644028299}
|
||||||
|
- component: {fileID: 9098644165711007335}
|
||||||
|
- component: {fileID: 5771766005247140775}
|
||||||
|
- component: {fileID: 5405806057469715909}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Lane3
|
||||||
|
m_TagString: Floor
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2333223183644028299
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 552658199308204885}
|
||||||
|
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
|
||||||
|
m_LocalPosition: {x: -0, y: 0, z: 3}
|
||||||
|
m_LocalScale: {x: 20, y: 1.5, z: 0.1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 485843335441386888}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &9098644165711007335
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 552658199308204885}
|
||||||
|
m_Mesh: {fileID: -5495902117074765545, guid: f6a1cb6742cdd4c719cd2afdd9d693bf, type: 3}
|
||||||
|
--- !u!23 &5771766005247140775
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 552658199308204885}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 97cabee3711df3b4b944878d6d30edda, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!65 &5405806057469715909
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 552658199308204885}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 2, y: 1.9999998, z: 1.9999996}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &738105830147928229
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5974791102755693588}
|
||||||
|
- component: {fileID: 6779636395690328478}
|
||||||
|
- component: {fileID: 4054878769276406681}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Cube.004
|
||||||
|
m_TagString: Obstacle
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &5974791102755693588
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 738105830147928229}
|
||||||
|
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
|
||||||
|
m_LocalPosition: {x: 10.96, y: 1, z: 3}
|
||||||
|
m_LocalScale: {x: 3, y: 1.5, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 485843335441386888}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &6779636395690328478
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 738105830147928229}
|
||||||
|
m_Mesh: {fileID: -5053925668127403250, guid: f6a1cb6742cdd4c719cd2afdd9d693bf, type: 3}
|
||||||
|
--- !u!23 &4054878769276406681
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 738105830147928229}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: edb4146c95fe5b5419e3b63b2195a35a, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!1 &2600224309479021844
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8889605943701180331}
|
||||||
|
- component: {fileID: 4128780385062996066}
|
||||||
|
- component: {fileID: 387162485222232813}
|
||||||
|
- component: {fileID: 3777652879516339623}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Lane1
|
||||||
|
m_TagString: Floor
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8889605943701180331
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2600224309479021844}
|
||||||
|
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
|
||||||
|
m_LocalPosition: {x: -0, y: 0, z: -3}
|
||||||
|
m_LocalScale: {x: 20, y: 1.5, z: 0.1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 485843335441386888}
|
||||||
|
m_RootOrder: 6
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &4128780385062996066
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2600224309479021844}
|
||||||
|
m_Mesh: {fileID: -3329902420748629119, guid: f6a1cb6742cdd4c719cd2afdd9d693bf, type: 3}
|
||||||
|
--- !u!23 &387162485222232813
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2600224309479021844}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 1afa0118e3d81e54598c9479c5e31eb9, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!65 &3777652879516339623
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2600224309479021844}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 2, y: 1.9999998, z: 1.9999996}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &2836578184302201808
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8841005141980655897}
|
||||||
|
- component: {fileID: 745555488463785556}
|
||||||
|
- component: {fileID: 3785251717124404625}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Cube.005
|
||||||
|
m_TagString: Obstacle
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &8841005141980655897
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2836578184302201808}
|
||||||
|
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: 6.06, y: 1, z: -3}
|
||||||
|
m_LocalScale: {x: 4, y: 1.5, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 485843335441386888}
|
||||||
|
m_RootOrder: 4
|
||||||
|
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||||
|
--- !u!33 &745555488463785556
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2836578184302201808}
|
||||||
|
m_Mesh: {fileID: 2212009239438826721, guid: f6a1cb6742cdd4c719cd2afdd9d693bf, type: 3}
|
||||||
|
--- !u!23 &3785251717124404625
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2836578184302201808}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: edb4146c95fe5b5419e3b63b2195a35a, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!1 &6256564368226434321
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 485843335441386888}
|
||||||
|
- component: {fileID: -7101596656096733156}
|
||||||
|
- component: {fileID: 6393810734489979964}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: module3
|
||||||
|
m_TagString: Ground
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &485843335441386888
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6256564368226434321}
|
||||||
|
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||||
|
m_LocalPosition: {x: -0.3, y: 0, z: 197.2}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 2333223183644028299}
|
||||||
|
- {fileID: 2990235266917748466}
|
||||||
|
- {fileID: 8577206648661061247}
|
||||||
|
- {fileID: 5974791102755693588}
|
||||||
|
- {fileID: 8841005141980655897}
|
||||||
|
- {fileID: 7370090203259694873}
|
||||||
|
- {fileID: 8889605943701180331}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||||
|
--- !u!54 &-7101596656096733156
|
||||||
|
Rigidbody:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6256564368226434321}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Mass: 1
|
||||||
|
m_Drag: 0
|
||||||
|
m_AngularDrag: 0.05
|
||||||
|
m_UseGravity: 0
|
||||||
|
m_IsKinematic: 0
|
||||||
|
m_Interpolate: 0
|
||||||
|
m_Constraints: 126
|
||||||
|
m_CollisionDetection: 0
|
||||||
|
--- !u!65 &6393810734489979964
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6256564368226434321}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1, y: 1, z: 1}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &6698693278596445764
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2990235266917748466}
|
||||||
|
- component: {fileID: 4013870294814956256}
|
||||||
|
- component: {fileID: 1892794578818588352}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Cube.001
|
||||||
|
m_TagString: Obstacle
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2990235266917748466
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6698693278596445764}
|
||||||
|
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
|
||||||
|
m_LocalPosition: {x: 16.96, y: 1, z: 3}
|
||||||
|
m_LocalScale: {x: 3, y: 1.5, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 485843335441386888}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &4013870294814956256
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6698693278596445764}
|
||||||
|
m_Mesh: {fileID: 4493585093827132993, guid: f6a1cb6742cdd4c719cd2afdd9d693bf, type: 3}
|
||||||
|
--- !u!23 &1892794578818588352
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6698693278596445764}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: edb4146c95fe5b5419e3b63b2195a35a, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!1 &9169913641617124045
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7370090203259694873}
|
||||||
|
- component: {fileID: 2365025122554087812}
|
||||||
|
- component: {fileID: 5919675041300860396}
|
||||||
|
- component: {fileID: 7118895760899796646}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Lane2
|
||||||
|
m_TagString: Floor
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &7370090203259694873
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9169913641617124045}
|
||||||
|
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
|
||||||
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 20, y: 1.5, z: 0.1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 485843335441386888}
|
||||||
|
m_RootOrder: 5
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &2365025122554087812
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9169913641617124045}
|
||||||
|
m_Mesh: {fileID: -2228417370725966487, guid: f6a1cb6742cdd4c719cd2afdd9d693bf, type: 3}
|
||||||
|
--- !u!23 &5919675041300860396
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9169913641617124045}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 197ee10712c66054cb2f88781c8d94f4, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!65 &7118895760899796646
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9169913641617124045}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 2, y: 1.9999998, z: 1.9999996}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
7
Assets/Resources/Prefabs/Modulok/module3.prefab.meta
Normal file
7
Assets/Resources/Prefabs/Modulok/module3.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 922c9d3ed72c7904e92daec040e7e8ff
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1865,14 +1865,14 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4742246286715720411}
|
m_GameObject: {fileID: 4742246286715720411}
|
||||||
m_LocalRotation: {x: 0.000000015454313, y: 0.70710677, z: -0.000000015454312, w: 0.7071068}
|
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
|
||||||
m_LocalPosition: {x: -1, y: 0.5, z: 0}
|
m_LocalPosition: {x: -1, y: 0.5, z: 0}
|
||||||
m_LocalScale: {x: 100, y: 50, z: 100}
|
m_LocalScale: {x: 100, y: 50, z: 100}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 6831972674116024861}
|
m_Father: {fileID: 6831972674116024861}
|
||||||
m_RootOrder: 15
|
m_RootOrder: 15
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
|
||||||
--- !u!33 &8203395768658320765
|
--- !u!33 &8203395768658320765
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -3021,6 +3021,7 @@ GameObject:
|
|||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 6831972674116024861}
|
- component: {fileID: 6831972674116024861}
|
||||||
|
- component: {fileID: 9121143567870146349}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: haz1
|
m_Name: haz1
|
||||||
m_TagString: SideObject
|
m_TagString: SideObject
|
||||||
@@ -3035,9 +3036,9 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 6168764219281645735}
|
m_GameObject: {fileID: 6168764219281645735}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
|
||||||
m_LocalPosition: {x: -64.63229, y: 0, z: 39.351997}
|
m_LocalPosition: {x: -64.63229, y: 0, z: 39.351997}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 4, y: 4, z: 4}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1027761052355182435}
|
- {fileID: 1027761052355182435}
|
||||||
@@ -3065,7 +3066,20 @@ Transform:
|
|||||||
- {fileID: 7557638487401379754}
|
- {fileID: 7557638487401379754}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
|
||||||
|
--- !u!65 &9121143567870146349
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6168764219281645735}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1, y: 1, z: 1}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &6319337544726956468
|
--- !u!1 &6319337544726956468
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -1885,7 +1885,7 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 8713964548545770774}
|
m_GameObject: {fileID: 8713964548545770774}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0.7071068, z: -0, w: -0.7071068}
|
||||||
m_LocalPosition: {x: -63.925137, y: 0.00000047683716, z: 40.026497}
|
m_LocalPosition: {x: -63.925137, y: 0.00000047683716, z: 40.026497}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
@@ -1920,7 +1920,7 @@ Transform:
|
|||||||
- {fileID: 6416205067747135690}
|
- {fileID: 6416205067747135690}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 270, z: 0}
|
||||||
--- !u!1 &8771954632123781034
|
--- !u!1 &8771954632123781034
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -1009,6 +1009,14 @@ PrefabInstance:
|
|||||||
propertyPath: m_StaticEditorFlags
|
propertyPath: m_StaticEditorFlags
|
||||||
value: 2147483647
|
value: 2147483647
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -1950733119399844177, guid: 97320e10a4ea94a5085e5bf6fd4a2921, type: 3}
|
||||||
|
propertyPath: m_LocalScale.z
|
||||||
|
value: 17.59
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -1950733119399844177, guid: 97320e10a4ea94a5085e5bf6fd4a2921, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: -2.4
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -1891630423312683343, guid: 97320e10a4ea94a5085e5bf6fd4a2921, type: 3}
|
- target: {fileID: -1891630423312683343, guid: 97320e10a4ea94a5085e5bf6fd4a2921, type: 3}
|
||||||
propertyPath: m_StaticEditorFlags
|
propertyPath: m_StaticEditorFlags
|
||||||
value: 2147483647
|
value: 2147483647
|
||||||
@@ -1389,7 +1397,7 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 601898925}
|
m_GameObject: {fileID: 601898925}
|
||||||
m_LocalRotation: {x: 0.045581326, y: -0.70516795, z: 0.045520645, w: 0.7061079}
|
m_LocalRotation: {x: 0.045581307, y: -0.70516795, z: 0.045520626, w: 0.7061079}
|
||||||
m_LocalPosition: {x: 2.27, y: 4.16525, z: 3.82}
|
m_LocalPosition: {x: 2.27, y: 4.16525, z: 3.82}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
@@ -4762,7 +4770,7 @@ Camera:
|
|||||||
m_FOVAxisMode: 0
|
m_FOVAxisMode: 0
|
||||||
m_SensorSize: {x: 36, y: 24}
|
m_SensorSize: {x: 36, y: 24}
|
||||||
m_LensShift: {x: 0, y: 0}
|
m_LensShift: {x: 0, y: 0}
|
||||||
m_FocalLength: 50
|
m_FocalLength: 17.137775
|
||||||
m_NormalizedViewPortRect:
|
m_NormalizedViewPortRect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
@@ -14668,7 +14676,7 @@ Rigidbody:
|
|||||||
m_Mass: 1
|
m_Mass: 1
|
||||||
m_Drag: 0
|
m_Drag: 0
|
||||||
m_AngularDrag: 0
|
m_AngularDrag: 0
|
||||||
m_UseGravity: 1
|
m_UseGravity: 0
|
||||||
m_IsKinematic: 0
|
m_IsKinematic: 0
|
||||||
m_Interpolate: 0
|
m_Interpolate: 0
|
||||||
m_Constraints: 112
|
m_Constraints: 112
|
||||||
@@ -14682,7 +14690,7 @@ CapsuleCollider:
|
|||||||
m_GameObject: {fileID: 7398140401948337837}
|
m_GameObject: {fileID: 7398140401948337837}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 0
|
||||||
m_Radius: 1.7212968
|
m_Radius: 1.7212968
|
||||||
m_Height: 6.3698125
|
m_Height: 6.3698125
|
||||||
m_Direction: 1
|
m_Direction: 1
|
||||||
|
|||||||
@@ -15,7 +15,8 @@ public class GroundController : MonoBehaviour
|
|||||||
|
|
||||||
//private CollectibleSpawner cs;
|
//private CollectibleSpawner cs;
|
||||||
|
|
||||||
private void Awake() {
|
private void Awake()
|
||||||
|
{
|
||||||
//cs = FindObjectOfType<CollectibleSpawner>();
|
//cs = FindObjectOfType<CollectibleSpawner>();
|
||||||
|
|
||||||
//Loading modules
|
//Loading modules
|
||||||
@@ -26,40 +27,56 @@ public class GroundController : MonoBehaviour
|
|||||||
|
|
||||||
//getting all of the ground objects by the tag
|
//getting all of the ground objects by the tag
|
||||||
ground = GameObject.FindGameObjectsWithTag("Ground");
|
ground = GameObject.FindGameObjectsWithTag("Ground");
|
||||||
if(ground.Length == 0){
|
if (ground.Length == 0)
|
||||||
|
{
|
||||||
Debug.Log("Nem talalt ground objectet");
|
Debug.Log("Nem talalt ground objectet");
|
||||||
}else{
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
Debug.Log("ground length: " + ground.Length);
|
Debug.Log("ground length: " + ground.Length);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update() {
|
private void Move(GameObject move)
|
||||||
|
{
|
||||||
|
move.transform.position = move.transform.position + new Vector3(0, 0, -groundMoveSpeed * Time.deltaTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
ground = GameObject.FindGameObjectsWithTag("Ground"); //torles miatt ujra le kell kerni a ground objecteket
|
ground = GameObject.FindGameObjectsWithTag("Ground"); //torles miatt ujra le kell kerni a ground objecteket
|
||||||
sideObjectsSpawned = GameObject.FindGameObjectsWithTag("SideObject");
|
sideObjectsSpawned = GameObject.FindGameObjectsWithTag("SideObject");
|
||||||
|
|
||||||
OrderArrayByZ(ground); //rendezzuk z szerint a talajt
|
OrderArrayByZ(ground); //rendezzuk z szerint a talajt
|
||||||
OrderArrayByZ(sideObjectsSpawned);
|
OrderArrayByZ(sideObjectsSpawned);
|
||||||
|
|
||||||
if(sideObjectsSpawned.Length > 0){
|
for (int i = 0; i < ground.Length; i++)
|
||||||
lastSideObjectPos = sideObjectsSpawned[sideObjectsSpawned.Length-1].transform.position;
|
{ //ground objecteket mozgatja
|
||||||
|
//ground[i].transform.position = ground[i].transform.position + new Vector3(0,0, -groundMoveSpeed * Time.deltaTime);
|
||||||
|
Move(ground[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < ground.Length; i++){ //ground objecteket mozgatja
|
for (int i = 0; i < sideObjectsSpawned.Length; i++)
|
||||||
ground[i].transform.position = ground[i].transform.position + new Vector3(0,0, -groundMoveSpeed * Time.deltaTime);
|
{
|
||||||
}
|
//sideObjectsSpawned[i].transform.position = sideObjectsSpawned[i].transform.position + new Vector3(0,0, -groundMoveSpeed * Time.deltaTime);
|
||||||
|
Move(sideObjectsSpawned[i]);
|
||||||
for(int i = 0; i < sideObjectsSpawned.Length; i++){
|
|
||||||
sideObjectsSpawned[i].transform.position = sideObjectsSpawned[i].transform.position + new Vector3(0,0, -groundMoveSpeed * Time.deltaTime);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//uj ground letrehozas
|
//uj ground letrehozas
|
||||||
if(ground[ground.Length-1].transform.position.z <= 120){
|
if (ground[ground.Length - 1].transform.position.z <= 120)
|
||||||
|
{
|
||||||
CreateNewGround();
|
CreateNewGround();
|
||||||
|
|
||||||
|
for (int k = 0; k < 3; k++)
|
||||||
|
{
|
||||||
CreateNewSideObjects(false);
|
CreateNewSideObjects(false);
|
||||||
|
CreateNewSideObjects(true);
|
||||||
|
}
|
||||||
|
|
||||||
ground = GameObject.FindGameObjectsWithTag("Ground");
|
ground = GameObject.FindGameObjectsWithTag("Ground");
|
||||||
|
|
||||||
for(int i = 0; i < ground.Length; i++){
|
for (int i = 0; i < ground.Length; i++)
|
||||||
|
{
|
||||||
/*foreach (GameObject child in ground[i].transform){
|
/*foreach (GameObject child in ground[i].transform){
|
||||||
if (child.name == "Lane1" || child.name == "Lane2" || child.name == "Lane3"){
|
if (child.name == "Lane1" || child.name == "Lane2" || child.name == "Lane3"){
|
||||||
Debug.Log(child.name + " " + transform.gameObject.name);
|
Debug.Log(child.name + " " + transform.gameObject.name);
|
||||||
@@ -70,10 +87,10 @@ public class GroundController : MonoBehaviour
|
|||||||
lanes[1] = ground[i].transform.Find("Lane2");
|
lanes[1] = ground[i].transform.Find("Lane2");
|
||||||
lanes[2] = ground[i].transform.Find("Lane3");
|
lanes[2] = ground[i].transform.Find("Lane3");
|
||||||
|
|
||||||
foreach(var item in lanes){
|
foreach (var item in lanes)
|
||||||
|
{
|
||||||
item.GetComponent<MeshRenderer>().material = materials[materialIndex];
|
item.GetComponent<MeshRenderer>().material = materials[materialIndex];
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -87,36 +104,89 @@ public class GroundController : MonoBehaviour
|
|||||||
//cs.SpawnCoin();
|
//cs.SpawnCoin();
|
||||||
}
|
}
|
||||||
|
|
||||||
private GameObject[] LoadPrefabs(string path){ //toltese be a palya objecteket a resources mappabol pl: "Prefabs/Modulok"
|
private GameObject[] LoadPrefabs(string path)
|
||||||
|
{ //toltese be a palya objecteket a resources mappabol pl: "Prefabs/Modulok"
|
||||||
GameObject[] arr = Resources.LoadAll<GameObject>(path);
|
GameObject[] arr = Resources.LoadAll<GameObject>(path);
|
||||||
|
|
||||||
return arr;
|
return arr;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CreateNewSideObjects(bool isLeftSide){
|
private void CreateNewSideObjects(bool isLeftSide)
|
||||||
|
{
|
||||||
|
List<GameObject> side = new List<GameObject>(); //eltarolja egy oldal sideObjectjeit, hogy a jo oldalhoz nezze a kovetkezo elemet;
|
||||||
|
|
||||||
|
foreach (var item in sideObjectsSpawned)
|
||||||
|
{
|
||||||
|
if (item.transform.position.x < 0 && isLeftSide)
|
||||||
|
{
|
||||||
|
side.Add(item); //ball oldal
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
side.Add(item); //jobb oldal
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int random = UnityEngine.Random.Range(0, sideObjects.Length);
|
int random = UnityEngine.Random.Range(0, sideObjects.Length);
|
||||||
|
random = 0; //csak debug
|
||||||
|
|
||||||
GameObject inst = sideObjects[random];
|
GameObject inst = sideObjects[random];
|
||||||
Vector3 pos = new Vector3(0,0,0);
|
|
||||||
|
|
||||||
if(inst.name == "haz1" && !isLeftSide){
|
//remake to get width
|
||||||
pos = new Vector3(4,0,0); //check pos in editor TODO!!
|
Vector3 offset = new Vector3(0, 0, 10f);
|
||||||
}else if(inst.name == "haz2"){
|
|
||||||
pos = new Vector3(9,0,0);
|
if (sideObjectsSpawned.Length > 0)
|
||||||
|
{
|
||||||
|
if (sideObjectsSpawned[sideObjectsSpawned.Length - 1].gameObject.name.Contains("haz1")) //haz1Clone
|
||||||
|
offset = new Vector3(0, 0, 10f); //TODO adjust
|
||||||
|
else if (sideObjectsSpawned[sideObjectsSpawned.Length - 1].gameObject.name.Contains("haz2"))
|
||||||
|
offset = new Vector3(0, 0, 20f); //TODO adjust
|
||||||
}
|
}
|
||||||
|
//
|
||||||
|
|
||||||
|
Vector3 pos = new Vector3(9f, 0, 0);
|
||||||
|
|
||||||
|
if (sideObjectsSpawned.Length > 0)
|
||||||
|
pos = sideObjectsSpawned[sideObjectsSpawned.Length - 1].transform.position + offset;
|
||||||
|
else
|
||||||
|
pos = pos + offset;
|
||||||
|
|
||||||
if (isLeftSide) pos.x = -pos.x;
|
if (isLeftSide) pos.x = -pos.x;
|
||||||
|
|
||||||
Instantiate(inst, lastSideObjectPos + pos, ground[0].transform.rotation);
|
Instantiate(inst, pos, inst.transform.rotation);
|
||||||
|
|
||||||
|
sideObjectsSpawned = GameObject.FindGameObjectsWithTag("SideObject");
|
||||||
|
OrderArrayByZ(sideObjectsSpawned);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void changeMaterialIndex(){
|
public void changeMaterialIndex()
|
||||||
|
{
|
||||||
|
int materialteszt;
|
||||||
|
bool teszteljtovabb = true;
|
||||||
|
|
||||||
|
while (teszteljtovabb == true)
|
||||||
|
{
|
||||||
|
materialteszt = UnityEngine.Random.Range(0, materials.Length);
|
||||||
|
Debug.Log(materialteszt);
|
||||||
|
if (materialteszt == materialIndex)
|
||||||
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
materialIndex = materialteszt;
|
||||||
|
teszteljtovabb = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private bool CheckGroundToDestroy(GameObject toCheck){
|
teszteljtovabb = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool CheckGroundToDestroy(GameObject toCheck)
|
||||||
|
{
|
||||||
//z = -80 -nal lehet torolni
|
//z = -80 -nal lehet torolni
|
||||||
if(toCheck.transform.position.z <= -80){
|
if (toCheck.transform.position.z <= -80)
|
||||||
|
{
|
||||||
Debug.Log("elerte " + toCheck.name);
|
Debug.Log("elerte " + toCheck.name);
|
||||||
return true; //torolheto
|
return true; //torolheto
|
||||||
}
|
}
|
||||||
@@ -124,11 +194,15 @@ public class GroundController : MonoBehaviour
|
|||||||
return false; //nem torolheto
|
return false; //nem torolheto
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OrderArrayByZ(GameObject[] array){
|
private void OrderArrayByZ(GameObject[] array)
|
||||||
|
{
|
||||||
GameObject csere;
|
GameObject csere;
|
||||||
for (int i = 0; i < array.Length; i++){
|
for (int i = 0; i < array.Length; i++)
|
||||||
for(int j = 0; j < i; j++){
|
{
|
||||||
if(array[j].transform.position.z > array[j+1].transform.position.z){
|
for (int j = 0; j < i; j++)
|
||||||
|
{
|
||||||
|
if (array[j].transform.position.z > array[j + 1].transform.position.z)
|
||||||
|
{
|
||||||
csere = array[j];
|
csere = array[j];
|
||||||
array[j] = array[j + 1];
|
array[j] = array[j + 1];
|
||||||
array[j + 1] = csere;
|
array[j + 1] = csere;
|
||||||
@@ -137,7 +211,8 @@ public class GroundController : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CreateNewGround(){
|
private void CreateNewGround()
|
||||||
|
{
|
||||||
int random = UnityEngine.Random.Range(0, loadFrom.Length);
|
int random = UnityEngine.Random.Range(0, loadFrom.Length);
|
||||||
//egy modullal elobb tolt be, annak az iranyanak megfeleloen, +80 a ket modul hossza
|
//egy modullal elobb tolt be, annak az iranyanak megfeleloen, +80 a ket modul hossza
|
||||||
Instantiate(loadFrom[random], new Vector3(0, 0, ground[ground.Length - 1].transform.position.z + 40), ground[ground.Length - 1].transform.rotation);
|
Instantiate(loadFrom[random], new Vector3(0, 0, ground[ground.Length - 1].transform.position.z + 40), ground[ground.Length - 1].transform.rotation);
|
||||||
|
|||||||
19
Assets/Scripts/portal.cs
Normal file
19
Assets/Scripts/portal.cs
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class portal : MonoBehaviour
|
||||||
|
{
|
||||||
|
private GroundController gc;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
gc = FindObjectOfType<GroundController>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
gc.changeMaterialIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
11
Assets/Scripts/portal.cs.meta
Normal file
11
Assets/Scripts/portal.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d60fcfdeb5dfdfd4a9f8ba42c2ee9d63
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user