Merge branch 'master' of https://github.com/playmaker1210/PuzzleColorBall
This commit is contained in:
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|
m_horizontalMapping: 0
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m_verticalMapping: 0
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m_uvLineOffset: 0
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m_geometrySortingOrder: 0
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--- !u!222 &834582561
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--- !u!1 &871711467
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--- !u!1 &871711467
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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@@ -584,6 +719,7 @@ RectTransform:
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- {fileID: 284201299}
|
- {fileID: 284201299}
|
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- {fileID: 2069815690}
|
- {fileID: 2069815690}
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@@ -790,6 +926,7 @@ GameObject:
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- component: {fileID: 1201779184}
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- component: {fileID: 1201779185}
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- component: {fileID: 1201779187}
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m_Layer: 0
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m_Layer: 0
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m_Name: Manager
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m_Name: Manager
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m_TagString: Untagged
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m_TagString: Untagged
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@@ -889,6 +1026,20 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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fpsText: {fileID: 1572233531}
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fpsText: {fileID: 1572233531}
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m_EditorClassIdentifier:
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score: 0
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scoreUI: {fileID: 834582560}
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--- !u!1 &1219467652
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--- !u!1 &1219467652
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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|
|||||||
@@ -2,28 +2,49 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
|
using System.IO;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
public class CoinCounter : MonoBehaviour
|
public class CoinCounter : MonoBehaviour
|
||||||
{
|
{
|
||||||
public ulong coin = 0; //szedje le db-bol a playerhez a coint
|
public ulong coin; //szedje le db-bol a playerhez a coint
|
||||||
public TMP_Text coinCounterUI;
|
public TMP_Text coinCounterUI;
|
||||||
|
private string path;
|
||||||
|
private StreamWriter writer;
|
||||||
|
private StreamReader reader;
|
||||||
|
|
||||||
private DatabaseData dd;
|
|
||||||
|
|
||||||
//get player coin at startup based on username
|
|
||||||
private void Awake() {
|
private void Awake() {
|
||||||
dd = FindObjectOfType<DatabaseData>();
|
path = Application.persistentDataPath + "/coins.txt";
|
||||||
|
|
||||||
//dd.GetCoinData("Playmaker1210");
|
if(!File.Exists(path)){ //ha nincs meg ilyen fajl hozza letre
|
||||||
|
writer = new StreamWriter(path, false, Encoding.Default);
|
||||||
|
writer.Write(0);
|
||||||
|
writer.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
reader = new StreamReader(path);
|
||||||
|
coin = ulong.Parse(reader.ReadLine());
|
||||||
|
reader.Close();
|
||||||
|
Debug.Log("Coins at start: " + coin);
|
||||||
|
|
||||||
|
coinCounterUI.text = "Coins: " + coin.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddCoin(ulong number){
|
public void AddCoin(ulong number){
|
||||||
coin += number;
|
coin += number;
|
||||||
coinCounterUI.text = "Coins: " + coin.ToString();
|
coinCounterUI.text = "Coins: " + coin.ToString();
|
||||||
|
|
||||||
|
writer = new StreamWriter(path, false, Encoding.Default);
|
||||||
|
writer.Write(coin);
|
||||||
|
writer.Close();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveCoin(ulong number){
|
public void RemoveCoin(ulong number){
|
||||||
coin -= number;
|
coin -= number;
|
||||||
//coinCounterUI.text = "Coins: " + coin.ToString();
|
//coinCounterUI.text = "Coins: " + coin.ToString();
|
||||||
|
|
||||||
|
writer = new StreamWriter(path, false, Encoding.Default);
|
||||||
|
writer.Write(coin);
|
||||||
|
writer.Close();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ public class GroundController : MonoBehaviour
|
|||||||
|
|
||||||
private void Awake() {
|
private void Awake() {
|
||||||
//cs = FindObjectOfType<CollectibleSpawner>();
|
//cs = FindObjectOfType<CollectibleSpawner>();
|
||||||
|
|
||||||
//Loading modules
|
//Loading modules
|
||||||
loadFrom = LoadPrefabs("Prefabs/Modulok");
|
loadFrom = LoadPrefabs("Prefabs/Modulok");
|
||||||
sideObjects = LoadPrefabs("Models/World Objects/World 1");
|
sideObjects = LoadPrefabs("Models/World Objects/World 1");
|
||||||
@@ -37,11 +38,11 @@ public class GroundController : MonoBehaviour
|
|||||||
}
|
}
|
||||||
|
|
||||||
//uj ground letrehozas
|
//uj ground letrehozas
|
||||||
if(ground[ground.Length-1].transform.position.z <= 80){
|
if(ground[ground.Length-1].transform.position.z <= 120){
|
||||||
CreateNewGround();
|
CreateNewGround();
|
||||||
}
|
}
|
||||||
|
|
||||||
//ellenorzi hogy torolheto e az object
|
//ellenorzi hogy torolheto e az object || mar nem szukseges mert van egy trigger box
|
||||||
/*foreach (var item in ground){
|
/*foreach (var item in ground){
|
||||||
if(CheckGroundToDestroy(item)){
|
if(CheckGroundToDestroy(item)){
|
||||||
Destroy(item);
|
Destroy(item);
|
||||||
@@ -82,7 +83,7 @@ public class GroundController : MonoBehaviour
|
|||||||
|
|
||||||
private void CreateNewGround(){
|
private void CreateNewGround(){
|
||||||
int random = UnityEngine.Random.Range(0, loadFrom.Length);
|
int random = UnityEngine.Random.Range(0, loadFrom.Length);
|
||||||
//ketto modullal elobb tolt be, annak az iranyanak megfeleloen, +80 a ket modull hossza
|
//egy modullal elobb tolt be, annak az iranyanak megfeleloen, +80 a ket modull hossza
|
||||||
Instantiate(loadFrom[random], new Vector3(0,0, ground[ground.Length-1].transform.position.z + 40), ground[ground.Length-1].transform.rotation);
|
Instantiate(loadFrom[random], new Vector3(0,0, ground[ground.Length-1].transform.position.z + 40), ground[ground.Length-1].transform.rotation);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
20
Assets/Scripts/Score.cs
Normal file
20
Assets/Scripts/Score.cs
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using TMPro;
|
||||||
|
|
||||||
|
public class Score : MonoBehaviour
|
||||||
|
{
|
||||||
|
public ulong score;
|
||||||
|
public TMP_Text scoreUI;
|
||||||
|
|
||||||
|
private void Awake() {
|
||||||
|
score = 0;
|
||||||
|
scoreUI.text = "Score: " + score.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addScore(ulong number){
|
||||||
|
score += number;
|
||||||
|
scoreUI.text = "Score: " + score.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Score.cs.meta
Normal file
11
Assets/Scripts/Score.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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guid: d858282f94188744f80e5d0e2883a3a1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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|
assetBundleVariant:
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17
Assets/Scripts/ScoreTrigger.cs
Normal file
17
Assets/Scripts/ScoreTrigger.cs
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ScoreTrigger : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Score score;
|
||||||
|
private void Awake() {
|
||||||
|
score = FindObjectOfType<Score>();
|
||||||
|
}
|
||||||
|
private void OnTriggerEnter(Collider other) {
|
||||||
|
Debug.Log("score triggered");
|
||||||
|
if(other.gameObject.tag == "Player"){
|
||||||
|
score.addScore(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/ScoreTrigger.cs.meta
Normal file
11
Assets/Scripts/ScoreTrigger.cs.meta
Normal file
@@ -0,0 +1,11 @@
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|
fileFormatVersion: 2
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MonoImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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m_EditorClassIdentifier:
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height: 997
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m_ShowMode: 4
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m_ShowMode: 4
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m_Title: Simulator
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m_Title: Hierarchy
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m_RootView: {fileID: 3}
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m_MaxSize: {x: 10000, y: 10000}
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m_MaxSize: {x: 10000, y: 10000}
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m_Maximized: 1
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m_Maximized: 1
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--- !u!114 &2
|
--- !u!114 &2
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--- !u!114 &3
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|
m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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|
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width: 1920
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height: 816
|
height: 997
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m_MinSize: {x: 875, y: 300}
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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m_MaxSize: {x: 10000, y: 10000}
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m_UseBottomView: 1
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|
m_BottomViewHeight: 20
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--- !u!114 &3
|
--- !u!114 &4
|
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MonoBehaviour:
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|
m_ObjectHideFlags: 52
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width: 1470
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width: 1920
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height: 30
|
height: 30
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m_MinSize: {x: 0, y: 0}
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m_MinSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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--- !u!114 &4
|
--- !u!114 &5
|
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -90,36 +116,11 @@ MonoBehaviour:
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m_Position:
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serializedVersion: 2
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|
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m_MinSize: {x: 0, y: 0}
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--- !u!114 &5
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m_EditorClassIdentifier:
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m_Children:
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- {fileID: 6}
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serializedVersion: 2
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--- !u!114 &18
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|||||||
Reference in New Issue
Block a user