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//activeControllType = ControlType.Button; + if(activeControllType == ControlType.Swipe){ + SwipeControl(); + } + if(activeControllType == ControlType.Button){ + ButtonControl(); + } } - public void setControllType(ControlType controlltype){ + private void setControllType(ControlType controlltype){ activeControllType = controlltype; } + public void ButtonControl(){ + setControllType(ControlType.Button); + swipeControl.image.color = Color.white; + buttonControl.image.color = Color.red; + } + + public void SwipeControl(){ + setControllType(ControlType.Swipe); + swipeControl.image.color = Color.red; + buttonControl.image.color = Color.white; + } + private void Update(){ if(activeControllType == ControlType.Swipe){ diff --git a/Assets/Scripts/jatekmanager.cs b/Assets/Scripts/jatekmanager.cs index 8288d17..e08c6ff 100644 --- a/Assets/Scripts/jatekmanager.cs +++ b/Assets/Scripts/jatekmanager.cs @@ -43,6 +43,8 @@ public class jatekmanager : MonoBehaviour private Timer timer; private CoinCounter cc; + [SerializeField] private GameObject controlTypeSwitcher; + [SerializeField] private CinemachineVirtualCamera homeCamera; @@ -59,7 +61,6 @@ public class jatekmanager : MonoBehaviour score = FindObjectOfType(); timer = FindObjectOfType(); cc = FindObjectOfType(); - } private void Start() @@ -129,6 +130,8 @@ public class jatekmanager : MonoBehaviour goRightButton.SetActive(false); scoreText.gameObject.SetActive(false); timerText.gameObject.SetActive(false); + + controlTypeSwitcher.SetActive(false); } private async void HandleHome() @@ -147,6 +150,7 @@ public class jatekmanager : MonoBehaviour volumeSlide.SetActive(false); musicSlide.SetActive(false); sfxSlide.SetActive(false); + controlTypeSwitcher.SetActive(false); } IEnumerator TimerHome() @@ -163,6 +167,7 @@ public class jatekmanager : MonoBehaviour volumeSlide.SetActive(true); musicSlide.SetActive(true); sfxSlide.SetActive(true); + controlTypeSwitcher.SetActive(true); } private async void HandleSettings() @@ -177,12 +182,12 @@ public class jatekmanager : MonoBehaviour volumeSlide.SetActive(false); musicSlide.SetActive(false); sfxSlide.SetActive(false); + controlTypeSwitcher.SetActive(false); } public void ChangeToShop() { - UpdateGameState(GameState.Shop); - + UpdateGameState(GameState.Shop); } private async void HandleShop() @@ -196,6 +201,7 @@ public class jatekmanager : MonoBehaviour volumeSlide.SetActive(false); musicSlide.SetActive(false); sfxSlide.SetActive(false); + controlTypeSwitcher.SetActive(false); } public void ChangeToGame() @@ -210,6 +216,7 @@ public class jatekmanager : MonoBehaviour volumeSlide.SetActive(false); musicSlide.SetActive(false); sfxSlide.SetActive(false); + controlTypeSwitcher.SetActive(false); } IEnumerator TimerGame() @@ -234,7 +241,7 @@ public class jatekmanager : MonoBehaviour jumpButton.SetActive(true); goRightButton.SetActive(true); scoreText.gameObject.SetActive(true); - timerText.gameObject.SetActive(true);; + timerText.gameObject.SetActive(true); timer.playTime.Start(); } diff --git a/Assets/Scripts/portal.cs b/Assets/Scripts/portal.cs index 44258ac..d59c7d2 100644 --- a/Assets/Scripts/portal.cs +++ b/Assets/Scripts/portal.cs @@ -20,7 +20,7 @@ public class portal : MonoBehaviour { if(other.gameObject.tag.Equals("Player")){ gc.ChangeMaterial(gc.materials[random]); - gc.ModuleColorChange(); + //gc.ModuleColorChange(); } }