destroy wall
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@@ -42,11 +42,11 @@ public class GroundController : MonoBehaviour
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}
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//ellenorzi hogy torolheto e az object
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foreach (var item in ground){
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/*foreach (var item in ground){
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if(CheckGroundToDestroy(item)){
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Destroy(item);
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}
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}
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}*/
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//cs.SpawnCoin();
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}
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