player controller fix, ground controller, manager object

This commit is contained in:
2023-01-31 13:17:30 +01:00
parent 9037470361
commit 87008baf62
23 changed files with 2501 additions and 1717 deletions

View File

@@ -21,15 +21,19 @@ public class PlayerController : MonoBehaviour
vertical = Input.GetAxis("Vertical");
isJumping = Input.GetAxis("Jump");
//jumping
if (isJumping > 0 && isOnGround) {
//rb.AddForce(new Vector3(horizontal, jumpforce, vertical));
rb.AddForce(new Vector3(vertical, jumpforce, horizontal));
rb.AddForce(new Vector3(horizontal, jumpforce, vertical));
isOnGround = false;
}
direction = new Vector3(horizontal, 0,vertical);
rb.AddForce(direction * moveSpeed * Time.deltaTime);
//new character controller with swipe lane changing
}
private void OnCollisionEnter(Collision collision) {