username handler, timer
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@@ -23,7 +23,7 @@ public class SceneUIManager : MonoBehaviour
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
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}
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public void LoadScene(int sceneIndex) {
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public static void LoadScene(int sceneIndex) {
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SceneManager.LoadScene(sceneIndex);
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}
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}
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