using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class CoinCounter : MonoBehaviour { public ulong coin = 0; //szedje le db-bol a playerhez a coint public TMP_Text coinCounterUI; private DatabaseData dd; //get player coin at startup based on username private void Awake() { dd = FindObjectOfType(); //dd.GetCoinData("Playmaker1210"); } public void AddCoin(ulong number){ coin += number; coinCounterUI.text = coin.ToString(); } public void RemoveCoin(ulong number){ coin -= number; coinCounterUI.text = coin.ToString(); } }