Files
PuzzleColorBall/Assets/Scripts/WallCollision.cs
2023-02-28 13:31:31 +01:00

14 lines
316 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WallCollision : MonoBehaviour
{
private void OnTriggerEnter(Collider other) {
if(other.gameObject.tag == "Player"){
Debug.Log("neki ment a falnak");
Application.Quit();
}
}
}