Files
PuzzleColorBall/Assets/Scripts/CameraController.cs
2023-02-16 14:55:48 +01:00

23 lines
801 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour
{
public GameObject player; //jatekos objektum
public Camera camera; //fo kamera
private Vector3 offset; //kamera pozicio
public float xPostion = 0; //x tengely pozicio
private void Start(){ //kezdeskor a kamera ugorjon a jatekos moge
offset.x = xPostion;
offset.y = camera.transform.position.y - player.transform.position.y;
offset.z = camera.transform.position.z - player.transform.position.z;
}
private void LateUpdate(){ //kamera pozicio frissitese
if(player.transform.position.x != 3 || player.transform.position.x != -3)
camera.transform.position = player.transform.position + offset;
}
}