using sdl main
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@@ -4,7 +4,7 @@
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#include "Log.h"
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#include "Log.h"
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#include "SDL3/SDL_events.h"
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#include "SDL3/SDL_events.h"
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#include "SDL3/SDL_hints.h"
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#include "SDL3/SDL_hints.h"
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#include "SDL3/SDL_main.h"
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#include "SDL3/SDL_init.h"
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#include "SDL3/SDL_render.h"
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#include "SDL3/SDL_render.h"
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#include "SDL3/SDL_stdinc.h"
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#include "SDL3/SDL_stdinc.h"
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#include "SDL3/SDL_timer.h"
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#include "SDL3/SDL_timer.h"
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@@ -15,15 +15,10 @@
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#include <memory>
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#include <memory>
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#include <ranges>
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#include <ranges>
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#define SDL_MAIN_HANDLED 1
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namespace SakuraVNE {
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namespace SakuraVNE {
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Application *Application::s_Instance = nullptr;
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Application *Application::s_Instance = nullptr;
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Application::Application(const AppData &appdata) : m_Window(), m_Renderer(nullptr), m_Surface(nullptr), m_isRunning(false), m_AppData(appdata) {
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Application::Application(const AppData &appdata) : m_Window(), m_Renderer(nullptr), m_Surface(nullptr), m_isRunning(false), m_AppData(appdata) { m_initResult = Init(); }
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SDL_SetMainReady();
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m_initResult = Init();
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}
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Application::~Application() { Shutdown(); }
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Application::~Application() { Shutdown(); }
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bool Application::Init() {
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bool Application::Init() {
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