From e9808fb47f467224cf0bfa2670e4b4dfe33640d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Hatvani=20Tam=C3=A1s?= Date: Fri, 17 Apr 2026 11:39:48 +0200 Subject: [PATCH] fix: sdl render alpha was set 0 changed to 255 to be transparent --- SakuraCore/src/Application.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SakuraCore/src/Application.cpp b/SakuraCore/src/Application.cpp index ececc54..90500b5 100644 --- a/SakuraCore/src/Application.cpp +++ b/SakuraCore/src/Application.cpp @@ -147,7 +147,7 @@ void Application::Run() { m_ImGui->Begin(); SDL_SetRenderScale(m_Renderer, io.DisplayFramebufferScale.x, io.DisplayFramebufferScale.y); - SDL_SetRenderDrawColor(m_Renderer, (Uint8)111, (Uint8)232, (Uint8)168, (Uint8)0); + SDL_SetRenderDrawColor(m_Renderer, (Uint8)111, (Uint8)232, (Uint8)168, (Uint8)255); SDL_RenderClear(m_Renderer); for (auto &layer : m_LayerStack) {