Files
TicTacToe/Tic-Tac-Toe/obj/Tic-Tac-Toe.csproj.nuget.g.props

117 lines
7.5 KiB
XML

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
<RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\Tom\.nuget\packages\;C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.3.0</NuGetToolVersion>
</PropertyGroup>
<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<SourceRoot Include="C:\Users\Tom\.nuget\packages\" />
<SourceRoot Include="C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
</ItemGroup>
<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\CppNet.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\CppNet.dll')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>CppNet.dll</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.dll')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>SharpDX.D3DCompiler.dll</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.xml" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.xml')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>SharpDX.D3DCompiler.xml</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.dll')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>SharpDX.dll</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.xml" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.xml')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>SharpDX.xml</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\libmojoshader_64.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\libmojoshader_64.dll')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>libmojoshader_64.dll</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.deps.json" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.deps.json')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>mgfxc.deps.json</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.dll')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>mgfxc.dll</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.exe" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.exe')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>mgfxc.exe</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.pdb" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.pdb')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>mgfxc.pdb</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.dev.json" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.dev.json')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>mgfxc.runtimeconfig.dev.json</Link>
</Content>
<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.json" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.json')">
<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
<NuGetItemType>Content</NuGetItemType>
<Pack>false</Pack>
<Private>False</Private>
<Link>mgfxc.runtimeconfig.json</Link>
</Content>
</ItemGroup>
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<Import Project="$(NuGetPackageRoot)monogame.content.builder.task\3.8.1.303\build\MonoGame.Content.Builder.Task.props" Condition="Exists('$(NuGetPackageRoot)monogame.content.builder.task\3.8.1.303\build\MonoGame.Content.Builder.Task.props')" />
</ImportGroup>
</Project>