117 lines
7.5 KiB
XML
117 lines
7.5 KiB
XML
<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
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<RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
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<RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
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<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
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<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
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<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\Tamás\.nuget\packages\;C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
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<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
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<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.2.0</NuGetToolVersion>
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</PropertyGroup>
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<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
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<SourceRoot Include="C:\Users\Tamás\.nuget\packages\" />
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<SourceRoot Include="C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
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</ItemGroup>
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<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\CppNet.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\CppNet.dll')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>CppNet.dll</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.dll')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>SharpDX.D3DCompiler.dll</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.xml" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.D3DCompiler.xml')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>SharpDX.D3DCompiler.xml</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.dll')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>SharpDX.dll</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.xml" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\SharpDX.xml')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>SharpDX.xml</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\libmojoshader_64.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\libmojoshader_64.dll')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>libmojoshader_64.dll</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.deps.json" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.deps.json')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>mgfxc.deps.json</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.dll" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.dll')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>mgfxc.dll</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.exe" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.exe')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>mgfxc.exe</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.pdb" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.pdb')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>mgfxc.pdb</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.dev.json" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.dev.json')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>mgfxc.runtimeconfig.dev.json</Link>
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</Content>
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<Content Include="$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.json" Condition="Exists('$(NuGetPackageRoot)monogame.extended\3.8.0\contentFiles\any\netstandard2.0\mgfxc.runtimeconfig.json')">
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<NuGetPackageId>MonoGame.Extended</NuGetPackageId>
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<NuGetPackageVersion>3.8.0</NuGetPackageVersion>
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<NuGetItemType>Content</NuGetItemType>
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<Pack>false</Pack>
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<Private>False</Private>
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<Link>mgfxc.runtimeconfig.json</Link>
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</Content>
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</ItemGroup>
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<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
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<Import Project="$(NuGetPackageRoot)monogame.content.builder.task\3.8.1.303\build\MonoGame.Content.Builder.Task.props" Condition="Exists('$(NuGetPackageRoot)monogame.content.builder.task\3.8.1.303\build\MonoGame.Content.Builder.Task.props')" />
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</ImportGroup>
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</Project> |