New card pictures, new IDs, updated effects

This commit is contained in:
2021-12-29 14:02:05 +01:00
parent 7298ca6ee7
commit 1637f2a9b9
56 changed files with 17 additions and 5 deletions

View File

@@ -13,6 +13,7 @@ function s.initial_effect(c)
e1:SetValue(400)
c:RegisterEffect(e1)
--Special summon 2 "Universe Seed" from hand or deck in defense
--normal summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
@@ -22,12 +23,23 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.Clone(e2)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function s.efilter(e,c)
return c:IsSetCard(0x25e) and c:IsFaceup()
end
function s.spfilter(c,e,tp)
return c:IsCode(561586057) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_DEFENSE)
return c:IsCode(56158657) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_DEFENSE)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)

View File

@@ -4,7 +4,7 @@ function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c,false)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25E),4,2)
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute, ATTRIBUTE_DARK),4,2)
c:EnableReviveLimit()
--halve and gain
local e1=Effect.CreateEffect(c)

View File

@@ -4,7 +4,7 @@ function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c,false)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25E),1,1,Synchro.NonTuner(Card.IsSetCard,0x25E),1,99)
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(Card.IsSetCard,0x25E),1,99)
c:EnableReviveLimit()
--monster effect