New card pictures, new IDs, updated effects
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@@ -13,6 +13,7 @@ function s.initial_effect(c)
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e1:SetValue(400)
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c:RegisterEffect(e1)
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--Special summon 2 "Universe Seed" from hand or deck in defense
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--normal summon
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local e2=Effect.CreateEffect(c)
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e2:SetDescription(aux.Stringid(id,0))
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e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
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@@ -22,12 +23,23 @@ function s.initial_effect(c)
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e2:SetTarget(s.sptg)
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e2:SetOperation(s.spop)
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c:RegisterEffect(e2)
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--special summon
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local e3=Effect.Clone(e2)
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e3:SetDescription(aux.Stringid(id,0))
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e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
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e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
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e3:SetCode(EVENT_SPSUMMON_SUCCESS)
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e3:SetRange(LOCATION_MZONE)
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e3:SetTarget(s.sptg)
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e3:SetOperation(s.spop)
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c:RegisterEffect(e3)
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end
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function s.efilter(e,c)
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return c:IsSetCard(0x25e) and c:IsFaceup()
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end
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function s.spfilter(c,e,tp)
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return c:IsCode(561586057) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_DEFENSE)
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return c:IsCode(56158657) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_DEFENSE)
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end
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function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
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local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
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@@ -4,7 +4,7 @@ function s.initial_effect(c)
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--pendulum summon
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Pendulum.AddProcedure(c,false)
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--xyz summon
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Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25E),4,2)
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Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute, ATTRIBUTE_DARK),4,2)
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c:EnableReviveLimit()
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--halve and gain
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local e1=Effect.CreateEffect(c)
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@@ -4,7 +4,7 @@ function s.initial_effect(c)
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--pendulum summon
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Pendulum.AddProcedure(c,false)
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--synchro summon
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Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25E),1,1,Synchro.NonTuner(Card.IsSetCard,0x25E),1,99)
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Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(Card.IsSetCard,0x25E),1,99)
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c:EnableReviveLimit()
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--monster effect
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