New card pictures, new IDs, updated effects
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47
lua/c56158665.lua
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47
lua/c56158665.lua
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--Universe Protection
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local s,id=GetID()
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function s.initial_effect(c)
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local e1=Effect.CreateEffect(c)
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e1:SetType(EFFECT_TYPE_ACTIVATE)
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e1:SetCode(EVENT_FREE_CHAIN)
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e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
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e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
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e1:SetTarget(s.target)
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e1:SetOperation(s.operation)
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e1:SetHintTiming(0,TIMING_END_PHASE)
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c:RegisterEffect(e1)
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end
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function s.filter(c,e,tp) --filter for target
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return c:IsFaceup() and c:IsSetCard(0x25e)
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
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if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc,e,tp) end
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if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
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and Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
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local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
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end
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function s.operation(e,tp,eg,ep,ev,re,r,rp)
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if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
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local tc=Duel.GetFirstTarget()
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local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,tc:GetCode())
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--Cannot be destroyed by battle or card effect
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local e1=Effect.CreateEffect(e:GetHandler())
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e1:SetDescription(3008)
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e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
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e1:SetType(EFFECT_TYPE_SINGLE)
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e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
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e1:SetValue(1)
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e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2)
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g:GetFirst():RegisterEffect(e1)
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local e2=Effect.CreateEffect(e:GetHandler())
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e2:SetType(EFFECT_TYPE_SINGLE)
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e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
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e2:SetValue(1)
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e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2)
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g:GetFirst():RegisterEffect(e2)
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g:GetFirst():RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,2,0,aux.Stringid(id,0))
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end
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