Fixed card descriptions
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@@ -6,4 +6,35 @@ function s.initial_effect(c)
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--fusion summon
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c:EnableReviveLimit()
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Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25E),2)
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--tohand from Benghalances of the Samsaric Cycle
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_DAMAGE)
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e1:SetType(EFFECT_TYPE_QUICK_O) --EFFECT_TYPE_QUICK_O EFFECT_TYPE_FIELD
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e1:SetCode(EVENT_FREE_CHAIN)
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e1:SetRange(LOCATION_MZONE)
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e1:SetCountLimit(1,id)
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e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
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e1:SetTarget(s.thtg)
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e1:SetOperation(s.thop)
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c:RegisterEffect(e1)
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end
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--damage effect
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function s.thfilter(c)
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return c:IsFaceup() and c:IsAttackAbove(1)
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end
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function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
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if chkc then return chkc:IsControler(1-tp) and s.thfilter(chkc) end
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if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,0,LOCATION_MZONE,1,nil) end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
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local g=Duel.SelectTarget(tp,s.thfilter,tp,0,LOCATION_MZONE,1,1,nil)
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local d=g:GetFirst():GetAttack()
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Duel.SetTargetPlayer(tp)
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Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,d)
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end
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function s.thop(e,tp,eg,ep,ev,re,r,rp)
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local tc=Duel.GetFirstTarget()
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local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
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if tc and tc:IsRelateToEffect(e) and Duel.Damage(p,tc:GetAttack(),REASON_EFFECT) then
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end
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end
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