Added Universe Union Dragon
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@@ -1,6 +1,23 @@
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--Universe Seed
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--Universe Light God
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local s,id=GetID()
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function s.initial_effect(c)
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--pendulum summon
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Pendulum.AddProcedure(c)
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--cannot be target | copied from c77797992
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local e2=Effect.CreateEffect(c)
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e2:SetType(EFFECT_TYPE_FIELD)
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e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
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e2:SetRange(LOCATION_MZONE)
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e2:SetTargetRange(LOCATION_MZONE,0)
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e2:SetTarget(s.targetd)
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e2:SetValue(1)
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c:RegisterEffect(e2)
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local e3=e2:Clone()
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e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
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e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
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e3:SetValue(1)
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c:RegisterEffect(e3)
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end
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function s.targetd(e,c)
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return c:IsFaceup() and c:IsSetCard(0x25e)
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end
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@@ -1,4 +1,4 @@
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--Universe Seed
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--Universe Dark God
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local s,id=GetID()
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function s.initial_effect(c)
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--pendulum summon
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11
lua/c561586060.lua
Normal file
11
lua/c561586060.lua
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@@ -0,0 +1,11 @@
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--Universe Union Dragon
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local s,id=GetID()
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function s.initial_effect(c)
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--pendulum summon
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c:EnableReviveLimit()
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Pendulum.AddProcedure(c,false)
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Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25e),2)
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end
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--[[function s.ffilter(c,fc,sumtype,tp)
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return c:IsType(0x25e)
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end]]--
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