Added pendulum place effect to Union and Synchron Dragon
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@@ -6,7 +6,7 @@ function s.initial_effect(c)
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--xyz summon
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Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25E),4,2)
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c:EnableReviveLimit()
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--halve and gain | from dark anthelion
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--halve and gain
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,1))
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e1:SetType(EFFECT_TYPE_IGNITION)
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