Tuner Star Pendulum effect working

This commit is contained in:
2021-12-11 22:31:25 +01:00
parent fcab669e6d
commit c33b23fe85

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@@ -20,7 +20,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetTarget(s.sptg) e2:SetTarget(s.sptg)
e2:SetOperation(s.spop) e2:SetOperation(s.spops)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon from extra deck when special summon --spsummon from extra deck when special summon
local e3=Effect.Clone(e2) local e3=Effect.Clone(e2)
@@ -28,11 +28,21 @@ function s.initial_effect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetTarget(s.sptg) e3:SetTarget(s.sptged)
e3:SetOperation(s.spop) e3:SetOperation(s.spops)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--Special summon from the pendulum zone
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_PZONE)
e4:SetCountLimit(1,id)
e4:SetCost(s.cost)
e4:SetTarget(s.sptg)
e4:SetOperation(s.spop)
c:RegisterEffect(e4)
end end
-----Special Summon -----Special Summon Tuner Star
function s.filtersp(c) function s.filtersp(c)
return c:IsFaceup() and c:IsSetCard(0x25e) return c:IsFaceup() and c:IsSetCard(0x25e)
end end
@@ -45,11 +55,11 @@ end
function s.filter(c,e,tp) function s.filter(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and not c:IsType(TYPE_FUSION) and not c:IsType(TYPE_SYNCHRO) and not c:IsType(TYPE_XYZ) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and not c:IsType(TYPE_FUSION) and not c:IsType(TYPE_SYNCHRO) and not c:IsType(TYPE_XYZ) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptged(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spops(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp) local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp)
if #g>0 then if #g>0 then
@@ -60,3 +70,28 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end end
end end
-----Pendulum zone sp summon
------ dark armed dragon
function s.costfilter(c)
return c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToRemoveAsCost() and aux.SpElimFilter(c,true)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
--abyss actor
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end