Universe Arrival added
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@@ -6,7 +6,7 @@ function s.initial_effect(c)
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--fusion summon
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c:EnableReviveLimit()
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Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25E),2)
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--tohand
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--dmg and destroy
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_DAMAGE)
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30
lua/c561586066.lua
Normal file
30
lua/c561586066.lua
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@@ -0,0 +1,30 @@
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--Universe Arrival
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local s,id=GetID()
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function s.initial_effect(c)
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--Activate
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local e1=Effect.CreateEffect(c)
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e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
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e1:SetType(EFFECT_TYPE_ACTIVATE)
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e1:SetCode(EVENT_FREE_CHAIN)
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e1:SetTarget(s.target)
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e1:SetOperation(s.activate)
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c:RegisterEffect(e1)
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end
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--Hand sp
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function s.filter(c,e,tp)
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return c:IsSetCard(0x25e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
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and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
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Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND+LOCATION_GRAVE)
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end
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function s.activate(e,tp,eg,ep,ev,re,r,rp)
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if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
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local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
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local tc=g:GetFirst()
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if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
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end
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Duel.SpecialSummonComplete()
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end
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