Fixed Universe Destruction mostly
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@@ -1,14 +1,13 @@
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--Universe Arrival
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--Universe Destruction
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local s,id=GetID()
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function s.initial_effect(c)
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--Activate
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local e1=Effect.CreateEffect(c)
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e1:SetCategory(CATEGORY_TOGRAVE)
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e1:SetCategory(CATEGORY_TOGRAVE + CATEGORY_DESTROY)
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e1:SetType(EFFECT_TYPE_ACTIVATE)
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e1:SetCode(EVENT_FREE_CHAIN)
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e1:SetCode(EVENT_)
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e1:SetCost(s.cost)
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e1:SetTarget(s.thtg)
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e1:SetOperation(s.activate)
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e1:SetOperation(s.thop)
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c:RegisterEffect(e1)
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@@ -20,8 +19,6 @@ end
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function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_DECK,0,1,nil) end
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Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
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end
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function s.activate(e,tp,eg,ep,ev,re,r,rp)
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
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local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_DECK,0,1,1,nil)
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if #g>0 then
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