--Universe Dark God local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --fusion effect local params = {nil,Fusion.OnFieldMat} local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetCountLimit(1) e2:SetTarget(Fusion.SummonEffTG(table.unpack(params))) e2:SetOperation(Fusion.SummonEffOP(table.unpack(params))) c:RegisterEffect(e2) end