--Universe Synchron Dragon local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c,false) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,0x25E),1,1,Synchro.NonTuner(Card.IsSetCard,0x25E),1,99) c:EnableReviveLimit() end