update
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@@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.17276812, g: 0.21589181, b: 0.29782555, a: 1}
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m_IndirectSpecularColor: {r: 0.172768, g: 0.21589169, b: 0.29782546, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@@ -215,8 +215,8 @@ GameObject:
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- component: {fileID: 403144235}
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- component: {fileID: 403144234}
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- component: {fileID: 403144233}
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- component: {fileID: 403144236}
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- component: {fileID: 403144237}
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- component: {fileID: 403144236}
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m_Layer: 0
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m_Name: Main Camera
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m_TagString: MainCamera
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@@ -241,8 +241,8 @@ Camera:
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m_GameObject: {fileID: 403144232}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.3490566, g: 0.3490566, b: 0.3490566, a: 0}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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@@ -255,8 +255,8 @@ Camera:
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y: 0
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width: 1
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height: 1
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near clip plane: 54.08
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far clip plane: 200
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near clip plane: 3
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far clip plane: 150
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field of view: 32
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orthographic: 1
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orthographic size: 320
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@@ -283,7 +283,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 403144232}
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m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 10, y: 165, z: -5}
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m_LocalPosition: {x: 10, y: 150, z: -5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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@@ -627,7 +627,7 @@ Light:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 2
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m_Lightmapping: 1
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 1
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@@ -1334,7 +1334,7 @@ Rigidbody:
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 116
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m_CollisionDetection: 3
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m_CollisionDetection: 0
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--- !u!4 &1932968024
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Transform:
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m_ObjectHideFlags: 0
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@@ -1374,7 +1374,7 @@ GameObject:
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 4294967295
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1967023218
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RectTransform:
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@@ -2000,7 +2000,7 @@ Rigidbody:
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 116
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m_CollisionDetection: 3
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m_CollisionDetection: 0
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--- !u!1 &4130875970090338752
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GameObject:
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m_ObjectHideFlags: 0
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