update
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@@ -592,7 +592,20 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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1: UNITY_POST_PROCESSING_STACK_V2
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7: UNITY_POST_PROCESSING_STACK_V2
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13: UNITY_POST_PROCESSING_STACK_V2
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14: UNITY_POST_PROCESSING_STACK_V2
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19: UNITY_POST_PROCESSING_STACK_V2
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21: UNITY_POST_PROCESSING_STACK_V2
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25: UNITY_POST_PROCESSING_STACK_V2
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27: UNITY_POST_PROCESSING_STACK_V2
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28: UNITY_POST_PROCESSING_STACK_V2
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29: UNITY_POST_PROCESSING_STACK_V2
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30: UNITY_POST_PROCESSING_STACK_V2
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32: UNITY_POST_PROCESSING_STACK_V2
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33: UNITY_POST_PROCESSING_STACK_V2
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend: {}
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@@ -4,7 +4,7 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 3
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m_CurrentQuality: 0
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m_QualitySettings:
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- serializedVersion: 2
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name: Low
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@@ -18,7 +18,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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skinWeights: 2
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skinWeights: 1
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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@@ -45,24 +45,24 @@ QualitySettings:
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- serializedVersion: 2
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name: Medium
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pixelLightCount: 1
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shadows: 1
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shadowResolution: 1
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 1
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shadowDistance: 20
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shadowDistance: 10
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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skinWeights: 2
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skinWeights: 1
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textureQuality: 0
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anisotropicTextures: 1
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anisotropicTextures: 0
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antiAliasing: 2
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softParticles: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 1
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vSyncCount: 0
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lodBias: 0.7
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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@@ -81,24 +81,24 @@ QualitySettings:
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- serializedVersion: 2
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name: High
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pixelLightCount: 2
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shadows: 2
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shadowResolution: 2
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 2
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shadowDistance: 40
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shadowDistance: 10
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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skinWeights: 2
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skinWeights: 1
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textureQuality: 0
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anisotropicTextures: 1
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anisotropicTextures: 0
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antiAliasing: 4
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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vSyncCount: 0
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lodBias: 1
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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@@ -117,24 +117,24 @@ QualitySettings:
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- serializedVersion: 2
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name: Ultra
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pixelLightCount: 4
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shadows: 2
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shadowResolution: 3
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 4
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shadowDistance: 150
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shadowDistance: 10
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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skinWeights: 4
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skinWeights: 1
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textureQuality: 0
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anisotropicTextures: 2
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anisotropicTextures: 0
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antiAliasing: 8
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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vSyncCount: 0
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lodBias: 2
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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