New Input System basics added
This commit is contained in:
588
3D/Assets/InputMaster.inputactions
Normal file
588
3D/Assets/InputMaster.inputactions
Normal file
@@ -0,0 +1,588 @@
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{
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"name": "InputMaster",
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"maps": [
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{
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"name": "Player",
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"id": "a783c184-a89e-4313-a815-e3563035be8d",
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"actions": [
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{
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"name": "Shoot",
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"type": "Button",
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"id": "4b107e51-72b2-4ca5-bd46-3fe6f925bc11",
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"expectedControlType": "Button",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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},
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{
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"name": "Movement",
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"type": "Value",
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"id": "5ade318c-673b-4103-bd70-6978a23f1339",
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"expectedControlType": "Vector2",
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"processors": "",
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"interactions": "",
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"initialStateCheck": true
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}
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],
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"bindings": [
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{
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"name": "",
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"id": "15d91e5f-9aa5-4bfe-8b66-3305728aeaee",
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"path": "<Keyboard>/q",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Shoot",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "67318264-3ee9-466e-ac47-fa38a37e72a8",
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"path": "<Keyboard>/t",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Shoot",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "b1f39785-4294-4fe1-9daf-5e699315bdf8",
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"path": "<Keyboard>/space",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Shoot",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "af21d08e-c697-4e7b-88b6-ab285d039655",
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"path": "<Keyboard>/numpad7",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Shoot",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "fd8b1b85-2e49-42b4-9650-36d1b6168914",
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"path": "<Gamepad>/rightTrigger",
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"interactions": "",
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"processors": "",
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"groups": "Gamepad",
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"action": "Shoot",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "ce969bad-123a-4417-bc76-d8075f6c6596",
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"path": "<Gamepad>/leftTrigger",
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"interactions": "",
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"processors": "",
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"groups": "Gamepad",
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"action": "Shoot",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "43b05b5c-d0ac-474d-a48b-8af495fd9c6e",
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"path": "<Gamepad>/rightShoulder",
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"interactions": "",
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"processors": "",
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"groups": "Gamepad",
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"action": "Shoot",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "",
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"id": "ff951c55-8df6-40d8-96f2-5f319b4e09b6",
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"path": "<Gamepad>/leftShoulder",
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"interactions": "",
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"processors": "",
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"groups": "Gamepad",
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"action": "Shoot",
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"isComposite": false,
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"isPartOfComposite": false
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},
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{
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"name": "2D Vector",
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"id": "83cc5158-fac4-4231-89e5-21ab538cdf79",
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"path": "2DVector",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Movement",
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"isComposite": true,
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"isPartOfComposite": false
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},
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{
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"name": "up",
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"id": "123ce98f-68d3-4920-991b-8bb785b963c5",
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"path": "<Keyboard>/e",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "down",
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"id": "98e0b041-ad63-4049-b1b7-a8376bcfcab9",
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"path": "<Keyboard>/d",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "left",
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"id": "bc05db1d-90f5-45f9-a33c-9bd6459c8d56",
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"path": "<Keyboard>/s",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "right",
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"id": "5a645799-e30a-420a-b9e9-e7cb67b8479b",
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"path": "<Keyboard>/f",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "2D Vector",
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"id": "8e427b2b-74cf-4c9d-bd72-0108217fa7c0",
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"path": "2DVector",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Movement",
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"isComposite": true,
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"isPartOfComposite": false
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},
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{
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"name": "up",
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"id": "602f7cc5-6d9f-468e-928e-aa6c4335b032",
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"path": "<Keyboard>/i",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "down",
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"id": "67536a26-9548-415e-beb2-b05b671bfc79",
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"path": "<Keyboard>/k",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "left",
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"id": "dcc7720f-17f0-4e10-b2c0-2c3f43649b82",
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"path": "<Keyboard>/j",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "right",
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"id": "77b2eb4e-09f0-43bc-b327-8c22d39e1f6e",
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"path": "<Keyboard>/l",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "2D Vector",
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"id": "5f8e392f-e102-412e-808c-1c0d0f6d0d1c",
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"path": "2DVector",
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"interactions": "",
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"processors": "",
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"groups": "",
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"action": "Movement",
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"isComposite": true,
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"isPartOfComposite": false
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},
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{
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"name": "up",
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"id": "a4f414d5-0b4e-4646-ae13-f101b322787c",
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"path": "<Keyboard>/upArrow",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "down",
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"id": "1c38d675-68ca-4a69-9e83-7d476b11ecb8",
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"path": "<Keyboard>/downArrow",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "left",
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"id": "de1783b5-c4c3-4df1-b1f6-f31a92289b7f",
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"path": "<Keyboard>/leftArrow",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "right",
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"id": "802cc7db-4145-4f4b-8f12-5b4d04c4cd34",
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"path": "<Keyboard>/rightArrow",
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"interactions": "",
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"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "2D Vector",
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||||
"id": "929bb35d-4c13-4269-a96b-19575a7e0875",
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||||
"path": "2DVector",
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||||
"interactions": "",
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||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Movement",
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"isComposite": true,
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"isPartOfComposite": false
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||||
},
|
||||
{
|
||||
"name": "up",
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||||
"id": "27438f1d-427b-43bb-828c-59a0651ba4ed",
|
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"path": "<Keyboard>/numpad5",
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"interactions": "",
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||||
"processors": "",
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"groups": "Keyboard",
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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||||
},
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{
|
||||
"name": "down",
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||||
"id": "273771cf-7209-4c4e-91bd-7bcdd59b8058",
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||||
"path": "<Keyboard>/numpad2",
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||||
"interactions": "",
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||||
"processors": "",
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"groups": "Keyboard",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
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||||
"isPartOfComposite": true
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||||
},
|
||||
{
|
||||
"name": "left",
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||||
"id": "4488adf1-f2eb-4315-9a28-d6f1e082c00d",
|
||||
"path": "<Keyboard>/numpad1",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Keyboard",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
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||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "right",
|
||||
"id": "601eed6e-0487-4b76-ac44-937e59ec1baa",
|
||||
"path": "<Keyboard>/numpad3",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Keyboard",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "2D Vector",
|
||||
"id": "83205de0-d84a-4e93-8bb6-dac3695d3e96",
|
||||
"path": "2DVector",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Movement",
|
||||
"isComposite": true,
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"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "up",
|
||||
"id": "fb09f037-9b5e-4e15-9636-f442e9582b71",
|
||||
"path": "<Gamepad>/leftStick/up",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"id": "e9570dae-9d6d-41e5-916f-c517f3d92cf2",
|
||||
"path": "<Gamepad>/leftStick/down",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "left",
|
||||
"id": "1a21c3b1-25ac-408a-8353-25b58c02a0cd",
|
||||
"path": "<Gamepad>/leftStick/left",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "right",
|
||||
"id": "692a063e-e9f1-4618-9b4f-3dfa3320f452",
|
||||
"path": "<Gamepad>/leftStick/right",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "2D Vector",
|
||||
"id": "1083e319-9bf1-4078-91c8-1d23314b494f",
|
||||
"path": "2DVector",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Movement",
|
||||
"isComposite": true,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "up",
|
||||
"id": "8fd1db79-a735-40ba-9840-0e4cbab3c95d",
|
||||
"path": "<Gamepad>/rightStick/up",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"id": "1c055962-72a4-4bb2-b64a-27bb2819dc21",
|
||||
"path": "<Gamepad>/leftStick/down",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "left",
|
||||
"id": "6019368c-51d1-44d1-b1fc-e0927fbf3527",
|
||||
"path": "<Gamepad>/leftStick/left",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "right",
|
||||
"id": "d343037d-b26c-4cef-8054-abc121596fda",
|
||||
"path": "<Gamepad>/leftStick/right",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "2D Vector",
|
||||
"id": "879a1669-eb82-48f8-8733-9a80dee5b735",
|
||||
"path": "2DVector",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "Movement",
|
||||
"isComposite": true,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "up",
|
||||
"id": "dfcdd6bf-7f24-47eb-978b-18792e3fd1d4",
|
||||
"path": "<Gamepad>/dpad/up",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "down",
|
||||
"id": "db9e43ff-febf-450b-96ac-9307671005ef",
|
||||
"path": "<Gamepad>/dpad/down",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "Gamepad",
|
||||
"action": "Movement",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": true
|
||||
},
|
||||
{
|
||||
"name": "left",
|
||||
"id": "54af0f26-5e48-46fd-9a7e-895851dd925a",
|
||||
"path": "<Gamepad>/dpad/left",
|
||||
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734
3D/Assets/Scripts/InputMaster.cs
Normal file
734
3D/Assets/Scripts/InputMaster.cs
Normal file
@@ -0,0 +1,734 @@
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||||
//------------------------------------------------------------------------------
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||||
// <auto-generated>
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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||||
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using System;
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using System.Collections;
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using System.Collections.Generic;
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||||
using UnityEngine.InputSystem;
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||||
using UnityEngine.InputSystem.Utilities;
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||||
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public partial class @InputMaster : IInputActionCollection2, IDisposable
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{
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{
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""id"": ""c8306adc-8c58-4687-bdfb-5e4e4792679a"",
|
||||
""path"": ""<Gamepad>/buttonNorth"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Gamepad"",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""down"",
|
||||
""id"": ""22898ff8-c2df-499e-bb65-03b4ab7d5ac7"",
|
||||
""path"": ""<Gamepad>/buttonSouth"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Gamepad"",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""left"",
|
||||
""id"": ""4c780a32-9f41-4ad9-95eb-42d41b627ff4"",
|
||||
""path"": ""<Gamepad>/buttonWest"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Gamepad"",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
},
|
||||
{
|
||||
""name"": ""right"",
|
||||
""id"": ""da86ca75-7900-41a3-b367-68e70b787448"",
|
||||
""path"": ""<Gamepad>/buttonEast"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": ""Gamepad"",
|
||||
""action"": ""Movement"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": true
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
""controlSchemes"": [
|
||||
{
|
||||
""name"": ""Keyboard"",
|
||||
""bindingGroup"": ""Keyboard"",
|
||||
""devices"": [
|
||||
{
|
||||
""devicePath"": ""<Keyboard>"",
|
||||
""isOptional"": false,
|
||||
""isOR"": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
""name"": ""Gamepad"",
|
||||
""bindingGroup"": ""Gamepad"",
|
||||
""devices"": [
|
||||
{
|
||||
""devicePath"": ""<DualShockGamepad>"",
|
||||
""isOptional"": false,
|
||||
""isOR"": false
|
||||
},
|
||||
{
|
||||
""devicePath"": ""<XInputController>"",
|
||||
""isOptional"": false,
|
||||
""isOR"": false
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}");
|
||||
// Player
|
||||
m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
|
||||
m_Player_Shoot = m_Player.FindAction("Shoot", throwIfNotFound: true);
|
||||
m_Player_Movement = m_Player.FindAction("Movement", throwIfNotFound: true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
UnityEngine.Object.Destroy(asset);
|
||||
}
|
||||
|
||||
public InputBinding? bindingMask
|
||||
{
|
||||
get => asset.bindingMask;
|
||||
set => asset.bindingMask = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputDevice>? devices
|
||||
{
|
||||
get => asset.devices;
|
||||
set => asset.devices = value;
|
||||
}
|
||||
|
||||
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
||||
|
||||
public bool Contains(InputAction action)
|
||||
{
|
||||
return asset.Contains(action);
|
||||
}
|
||||
|
||||
public IEnumerator<InputAction> GetEnumerator()
|
||||
{
|
||||
return asset.GetEnumerator();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
asset.Enable();
|
||||
}
|
||||
|
||||
public void Disable()
|
||||
{
|
||||
asset.Disable();
|
||||
}
|
||||
public IEnumerable<InputBinding> bindings => asset.bindings;
|
||||
|
||||
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
||||
{
|
||||
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
||||
}
|
||||
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
||||
{
|
||||
return asset.FindBinding(bindingMask, out action);
|
||||
}
|
||||
|
||||
// Player
|
||||
private readonly InputActionMap m_Player;
|
||||
private IPlayerActions m_PlayerActionsCallbackInterface;
|
||||
private readonly InputAction m_Player_Shoot;
|
||||
private readonly InputAction m_Player_Movement;
|
||||
public struct PlayerActions
|
||||
{
|
||||
private @InputMaster m_Wrapper;
|
||||
public PlayerActions(@InputMaster wrapper) { m_Wrapper = wrapper; }
|
||||
public InputAction @Shoot => m_Wrapper.m_Player_Shoot;
|
||||
public InputAction @Movement => m_Wrapper.m_Player_Movement;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Player; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
public bool enabled => Get().enabled;
|
||||
public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
|
||||
public void SetCallbacks(IPlayerActions instance)
|
||||
{
|
||||
if (m_Wrapper.m_PlayerActionsCallbackInterface != null)
|
||||
{
|
||||
@Shoot.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnShoot;
|
||||
@Shoot.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnShoot;
|
||||
@Shoot.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnShoot;
|
||||
@Movement.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnMovement;
|
||||
@Movement.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnMovement;
|
||||
@Movement.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnMovement;
|
||||
}
|
||||
m_Wrapper.m_PlayerActionsCallbackInterface = instance;
|
||||
if (instance != null)
|
||||
{
|
||||
@Shoot.started += instance.OnShoot;
|
||||
@Shoot.performed += instance.OnShoot;
|
||||
@Shoot.canceled += instance.OnShoot;
|
||||
@Movement.started += instance.OnMovement;
|
||||
@Movement.performed += instance.OnMovement;
|
||||
@Movement.canceled += instance.OnMovement;
|
||||
}
|
||||
}
|
||||
}
|
||||
public PlayerActions @Player => new PlayerActions(this);
|
||||
private int m_KeyboardSchemeIndex = -1;
|
||||
public InputControlScheme KeyboardScheme
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard");
|
||||
return asset.controlSchemes[m_KeyboardSchemeIndex];
|
||||
}
|
||||
}
|
||||
private int m_GamepadSchemeIndex = -1;
|
||||
public InputControlScheme GamepadScheme
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad");
|
||||
return asset.controlSchemes[m_GamepadSchemeIndex];
|
||||
}
|
||||
}
|
||||
public interface IPlayerActions
|
||||
{
|
||||
void OnShoot(InputAction.CallbackContext context);
|
||||
void OnMovement(InputAction.CallbackContext context);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ac60c4a928e1042438bc00bd2f70af0a
|
||||
guid: b39adc11ec2ae2543bf63097c5a04c78
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
32
3D/Assets/Scripts/NewInputSystem.cs
Normal file
32
3D/Assets/Scripts/NewInputSystem.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
public class NewInputSystem : MonoBehaviour
|
||||
{
|
||||
InputMaster controls;
|
||||
|
||||
void Awake() {
|
||||
controls = new InputMaster();
|
||||
controls.Player.Shoot.performed += _ => Shoot();
|
||||
controls.Player.Movement.performed += context => Move(context.ReadValue<Vector2>());
|
||||
}
|
||||
|
||||
void Shoot() {
|
||||
Debug.Log("Shoot");
|
||||
}
|
||||
|
||||
void Move(Vector2 direction) {
|
||||
Debug.Log("Move" + direction);
|
||||
}
|
||||
|
||||
private void OnEnable() {
|
||||
controls.Enable();
|
||||
}
|
||||
|
||||
private void OnDisable() {
|
||||
controls.Disable();
|
||||
}
|
||||
|
||||
}
|
||||
11
3D/Assets/Scripts/NewInputSystem.cs.meta
Normal file
11
3D/Assets/Scripts/NewInputSystem.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 48961f21fe75d884ea97a37715c08891
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,15 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class PlayerCollision : MonoBehaviour
|
||||
{
|
||||
public PlayerMovement3d playerMovement;
|
||||
|
||||
private void OnCollisionEnter(Collision collision) {
|
||||
if(collision.collider.name == "Wall") {
|
||||
Debug.Log("Wall hit");
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@
|
||||
"com.unity.ide.rider": "2.0.7",
|
||||
"com.unity.ide.visualstudio": "2.0.14",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.inputsystem": "1.3.0",
|
||||
"com.unity.probuilder": "4.5.2",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
|
||||
@@ -41,6 +41,15 @@
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.inputsystem": {
|
||||
"version": "1.3.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.probuilder": {
|
||||
"version": "4.5.2",
|
||||
"depth": 0,
|
||||
|
||||
@@ -679,7 +679,7 @@ PlayerSettings:
|
||||
m_VersionCode: 1
|
||||
m_VersionName:
|
||||
apiCompatibilityLevel: 6
|
||||
activeInputHandler: 0
|
||||
activeInputHandler: 1
|
||||
cloudProjectId:
|
||||
framebufferDepthMemorylessMode: 0
|
||||
qualitySettingsNames: []
|
||||
|
||||
Reference in New Issue
Block a user