Added everything to 2d, and 3d update

This commit is contained in:
2022-03-08 14:12:19 +01:00
parent c7bf9606f7
commit 595b917e54
107 changed files with 17708 additions and 1809 deletions

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.5748171, a: 1}
m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -310,7 +310,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &711422030
GameObject:
@@ -440,7 +440,7 @@ Transform:
m_LocalScale: {x: 30, y: 30, z: 30}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!143 &711422037
CharacterController:
@@ -588,7 +588,7 @@ Transform:
m_LocalScale: {x: 30, y: 30, z: 30}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!143 &1549583595
CharacterController:
@@ -702,7 +702,7 @@ RectTransform:
m_Children:
- {fileID: 1967023218}
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@@ -1378,6 +1378,55 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1533116089195369997
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8692879081067405982}
m_Mesh: {fileID: 5042701215415741126, guid: 4ab33710c682cf54a82e5c1223a070c4, type: 3}
--- !u!23 &1603907634137284549
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6676113231765947737}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1669855319042171287
GameObject:
m_ObjectHideFlags: 0
@@ -1449,6 +1498,55 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 836326522288652984}
m_Mesh: {fileID: 6503316152310639137, guid: 910da85b9980587469a455dc1cbca10e, type: 3}
--- !u!33 &1922605930335716507
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6676113231765947737}
m_Mesh: {fileID: 1779822447349871873, guid: 4ab33710c682cf54a82e5c1223a070c4, type: 3}
--- !u!23 &1947402283721980709
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6061310374419652358}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &2119494166666074040
MeshFilter:
m_ObjectHideFlags: 0
@@ -1534,6 +1632,14 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &2375125293104842100
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6463484858031852716}
m_Mesh: {fileID: 9088893450297173114, guid: 4ab33710c682cf54a82e5c1223a070c4, type: 3}
--- !u!33 &2425682645476050235
MeshFilter:
m_ObjectHideFlags: 0
@@ -1542,6 +1648,20 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6172235275449449129}
m_Mesh: {fileID: 4762489875059447549, guid: 910da85b9980587469a455dc1cbca10e, type: 3}
--- !u!4 &2736747193327440885
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8692879081067405982}
m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 9032101182756236748}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &2773929149271941619
MeshRenderer:
m_ObjectHideFlags: 0
@@ -1640,6 +1760,14 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8927998876244521151}
m_Mesh: {fileID: -629719859055844128, guid: 910da85b9980587469a455dc1cbca10e, type: 3}
--- !u!33 &3021112732583994588
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3291985997768747404}
m_Mesh: {fileID: 2586542059572391601, guid: 4ab33710c682cf54a82e5c1223a070c4, type: 3}
--- !u!23 &3095465718314267384
MeshRenderer:
m_ObjectHideFlags: 0
@@ -1695,6 +1823,79 @@ Transform:
m_Father: {fileID: 6848066206515850231}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &3253514087030048877
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6747762632224492686}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3291985997768747404
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8968149415497354106}
- component: {fileID: 3021112732583994588}
- component: {fileID: 9180646946095372903}
m_Layer: 0
m_Name: lanctalpjobb
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3413215894833447897
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6676113231765947737}
m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 9032101182756236748}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &3492171072606615783
MeshRenderer:
m_ObjectHideFlags: 0
@@ -1829,6 +2030,20 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1335408609601014783}
m_Mesh: {fileID: 6206450301262281439, guid: 910da85b9980587469a455dc1cbca10e, type: 3}
--- !u!4 &4077930537343835492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6061310374419652358}
m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 9032101182756236748}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4158155086533486773
Transform:
m_ObjectHideFlags: 0
@@ -1843,6 +2058,20 @@ Transform:
m_Father: {fileID: 6848066206515850231}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4159241112327847530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4770031688364904168}
m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 9032101182756236748}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4168436734242719087
Transform:
m_ObjectHideFlags: 0
@@ -1898,6 +2127,20 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &4429436398716067745
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6747762632224492686}
m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5}
m_LocalPosition: {x: -0.011162557, y: 0, z: 0.20442152}
m_LocalScale: {x: 3, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 9032101182756236748}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4463869169046983959
Transform:
m_ObjectHideFlags: 0
@@ -2002,6 +2245,14 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &4632860305439186818
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4770031688364904168}
m_Mesh: {fileID: 813301618664396492, guid: 4ab33710c682cf54a82e5c1223a070c4, type: 3}
--- !u!23 &4656341524539966822
MeshRenderer:
m_ObjectHideFlags: 0
@@ -2084,6 +2335,24 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4770031688364904168
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4159241112327847530}
- component: {fileID: 4632860305439186818}
- component: {fileID: 5897145458427526468}
m_Layer: 0
m_Name: test
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!33 &4912053127338460789
MeshFilter:
m_ObjectHideFlags: 0
@@ -2171,6 +2440,20 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5821426592586426464}
m_Mesh: {fileID: 6783441914887117901, guid: 910da85b9980587469a455dc1cbca10e, type: 3}
--- !u!4 &5352146180965748736
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6369431505979994171}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -2.6699166, y: 0, z: 0}
m_LocalScale: {x: 0.45, y: 0.17, z: 0.08}
m_Children: []
m_Father: {fileID: 9032101182756236748}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &5400324553077906727
MeshRenderer:
m_ObjectHideFlags: 0
@@ -2212,6 +2495,14 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &5543030469439159889
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6747762632224492686}
m_Mesh: {fileID: 2344031751578970564, guid: 4ab33710c682cf54a82e5c1223a070c4, type: 3}
--- !u!1 &5640250880920258743
GameObject:
m_ObjectHideFlags: 0
@@ -2351,6 +2642,47 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 84
m_CollisionDetection: 3
--- !u!23 &5897145458427526468
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4770031688364904168}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bb56fbc361545fd489ea4345f35d51ad, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &5969611543482542170
Transform:
m_ObjectHideFlags: 0
@@ -2365,6 +2697,24 @@ Transform:
m_Father: {fileID: 6848066206515850231}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6061310374419652358
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4077930537343835492}
- component: {fileID: 6187533883551185791}
- component: {fileID: 1947402283721980709}
m_Layer: 0
m_Name: Curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &6071669519360438605
GameObject:
m_ObjectHideFlags: 0
@@ -2430,6 +2780,14 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 84
m_CollisionDetection: 3
--- !u!33 &6187533883551185791
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6061310374419652358}
m_Mesh: {fileID: -8168585829983048746, guid: 4ab33710c682cf54a82e5c1223a070c4, type: 3}
--- !u!33 &6208944394421098674
MeshFilter:
m_ObjectHideFlags: 0
@@ -2542,6 +2900,38 @@ Transform:
m_Father: {fileID: 6848066206515850231}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6369431505979994171
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5352146180965748736}
- component: {fileID: 6893555693311986767}
- component: {fileID: 7971435698163897296}
m_Layer: 0
m_Name: lanctalpbal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6407254283554727159
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6463484858031852716}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0.042648792, y: 1.0701745, z: 2.3826334}
m_LocalScale: {x: 0.15, y: 0.15, z: 1.5}
m_Children: []
m_Father: {fileID: 9032101182756236748}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6418068960892729093
MeshFilter:
m_ObjectHideFlags: 0
@@ -2558,6 +2948,24 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4928781760934707543}
m_Mesh: {fileID: -5739118449312966352, guid: 910da85b9980587469a455dc1cbca10e, type: 3}
--- !u!1 &6463484858031852716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6407254283554727159}
- component: {fileID: 2375125293104842100}
- component: {fileID: 9058350336738696015}
m_Layer: 0
m_Name: cso
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &6474112201766687348
GameObject:
m_ObjectHideFlags: 0
@@ -2672,6 +3080,42 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 84
m_CollisionDetection: 3
--- !u!1 &6676113231765947737
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3413215894833447897}
- component: {fileID: 1922605930335716507}
- component: {fileID: 1603907634137284549}
m_Layer: 0
m_Name: curve2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &6747762632224492686
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4429436398716067745}
- component: {fileID: 5543030469439159889}
- component: {fileID: 3253514087030048877}
m_Layer: 0
m_Name: Curve.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6848066206515850231
Transform:
m_ObjectHideFlags: 0
@@ -2707,8 +3151,57 @@ Transform:
- {fileID: 3155070224141227685}
- {fileID: 1149994309874116970}
m_Father: {fileID: 0}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6893555693311986767
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6369431505979994171}
m_Mesh: {fileID: 631118008547691176, guid: 4ab33710c682cf54a82e5c1223a070c4, type: 3}
--- !u!23 &6894714825501788633
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8692879081067405982}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bb56fbc361545fd489ea4345f35d51ad, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &6978687947768988245
MeshFilter:
m_ObjectHideFlags: 0
@@ -2961,6 +3454,47 @@ Transform:
m_Father: {fileID: 6848066206515850231}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &7971435698163897296
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6369431505979994171}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 746c12765a1d8934085e26b41fc3d350, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &7997132234647221491
MeshFilter:
m_ObjectHideFlags: 0
@@ -3149,6 +3683,89 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 84
m_CollisionDetection: 3
--- !u!1 &8508329420805797750
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9032101182756236748}
- component: {fileID: 8508329420805797753}
- component: {fileID: 8508329420805797752}
- component: {fileID: 8508329420805797751}
- component: {fileID: 8508329420805797754}
m_Layer: 0
m_Name: lowpolytank
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!65 &8508329420805797751
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8508329420805797750}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 5, y: 3.26, z: 7}
m_Center: {x: 0, y: 0.6, z: 0.43}
--- !u!143 &8508329420805797752
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8508329420805797750}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Height: 2
m_Radius: 0.5
m_SlopeLimit: 45
m_StepOffset: 0.3
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &8508329420805797753
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8508329420805797750}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 10c35f7d02f278949ba7bd10d159b7b1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_PlayerNumber: 2
m_Speed: 30
m_TurnSpeed: 180
controller: {fileID: 8508329420805797752}
--- !u!54 &8508329420805797754
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8508329420805797750}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!4 &8549379663446121844
Transform:
m_ObjectHideFlags: 0
@@ -3171,6 +3788,24 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8464535609377026257}
m_Mesh: {fileID: -4127911419310272426, guid: 910da85b9980587469a455dc1cbca10e, type: 3}
--- !u!1 &8692879081067405982
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2736747193327440885}
- component: {fileID: 1533116089195369997}
- component: {fileID: 6894714825501788633}
m_Layer: 0
m_Name: fulke
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8793502034235685284
Transform:
m_ObjectHideFlags: 0
@@ -3338,6 +3973,20 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 84
m_CollisionDetection: 3
--- !u!4 &8968149415497354106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3291985997768747404}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0.41207865, y: 0, z: -2.890301}
m_LocalScale: {x: 0.45, y: 0.17, z: 0.08}
m_Children: []
m_Father: {fileID: 9032101182756236748}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8976491023356292989
GameObject:
m_ObjectHideFlags: 0
@@ -3387,6 +4036,69 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 84
m_CollisionDetection: 3
--- !u!4 &9032101182756236748
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8508329420805797750}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 74, y: 16.9, z: -28.5}
m_LocalScale: {x: 10, y: 10, z: 10}
m_Children:
- {fileID: 6407254283554727159}
- {fileID: 4077930537343835492}
- {fileID: 4429436398716067745}
- {fileID: 3413215894833447897}
- {fileID: 2736747193327440885}
- {fileID: 5352146180965748736}
- {fileID: 8968149415497354106}
- {fileID: 4159241112327847530}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &9058350336738696015
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6463484858031852716}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bb56fbc361545fd489ea4345f35d51ad, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &9094464489853835365
MeshFilter:
m_ObjectHideFlags: 0
@@ -3485,3 +4197,44 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!23 &9180646946095372903
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3291985997768747404}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 746c12765a1d8934085e26b41fc3d350, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}