20 lines
419 B
C#
20 lines
419 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class BulletSpawner : MonoBehaviour
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{
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public GameObject bulletPrefab;
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private bool shoot;
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private void Update() {
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shoot = Input.GetButtonDown("Fire1");
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}
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private void FixedUpdate() {
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if (shoot) {
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Instantiate(bulletPrefab, transform.position, Quaternion.identity);
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}
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}
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}
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