Files
az_tank_remake/3D/Assets/Scripts/PlayerCollision.cs

16 lines
343 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerCollision : MonoBehaviour
{
public PlayerMovement3d playerMovement;
private void OnCollisionEnter(Collision collision) {
if(collision.collider.name == "Wall") {
Debug.Log("Wall hit");
}
}
}