drawing player
This commit is contained in:
22
player.py
Normal file
22
player.py
Normal file
@@ -0,0 +1,22 @@
|
||||
import pygame
|
||||
from circleshape import CircleShape
|
||||
from constants import PLAYER_RADIUS
|
||||
|
||||
|
||||
class Player(CircleShape):
|
||||
def __init__(self, x, y):
|
||||
super().__init__(x, y, PLAYER_RADIUS)
|
||||
self.rotation = 0
|
||||
|
||||
# in the player class
|
||||
def triangle(self):
|
||||
forward = pygame.Vector2(0, 1).rotate(self.rotation)
|
||||
right = pygame.Vector2(0, 1).rotate(self.rotation + 90) * self.radius / 1.5
|
||||
a = self.position + forward * self.radius
|
||||
b = self.position - forward * self.radius - right
|
||||
c = self.position - forward * self.radius + right
|
||||
return [a, b, c]
|
||||
|
||||
def draw(self, screen):
|
||||
pygame.draw.polygon(screen, (255,255,255), self.triangle(), 2)
|
||||
|
||||
Reference in New Issue
Block a user