Vektorok feladat

This commit is contained in:
2022-04-01 11:17:06 +02:00
parent ba27698afb
commit 2b463dc73b
98 changed files with 1013 additions and 10 deletions

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Lotto/App.config Normal file
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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Lotto/Lotto.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lotto {
internal class Lotto {
private int[] szamok = new int[5];
public Lotto() {
sorsolas();
}
public void sorsolas() {
Random random = new Random();
bool nincs_benne = true;
for (int i = 0; i < 5; i++) {
int sorsolt = random.Next(1, 91);
for (int j = 0; j < szamok.Length; j++) {
if(sorsolt == szamok[i]) {
i--;
nincs_benne = false;
}
}
if (nincs_benne) {
szamok[i] = sorsolt;
}
}
kiir();
}
public void kiir() {
for (int i = 0; i < szamok.Length; i++) {
Console.Write(szamok[i] + " ");
}
}
}
}

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Lotto/Lotto.csproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8BA5DF46-C5C3-431C-8029-86668039577E}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>Lotto</RootNamespace>
<AssemblyName>Lotto</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Lotto.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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Lotto/Program.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lotto {
internal class Program {
static void Main(string[] args) {
Lotto lotto = new Lotto();
Console.ReadKey();
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Lotto")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Lotto")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("8ba5df46-c5c3-431c-8029-86668039577e")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]

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3b962cba01c4ff6cc2460b4452c05fb7a602cbac

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C:\dev\c#\c-sharp\Lotto\bin\Debug\Lotto.exe.config
C:\dev\c#\c-sharp\Lotto\bin\Debug\Lotto.exe
C:\dev\c#\c-sharp\Lotto\bin\Debug\Lotto.pdb
C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.csproj.AssemblyReference.cache
C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.csproj.SuggestedBindingRedirects.cache
C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.csproj.CoreCompileInputs.cache
C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.exe
C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.pdb

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