Vektorok feladat
This commit is contained in:
6
Lotto/App.config
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6
Lotto/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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40
Lotto/Lotto.cs
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40
Lotto/Lotto.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Lotto {
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internal class Lotto {
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private int[] szamok = new int[5];
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public Lotto() {
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sorsolas();
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}
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public void sorsolas() {
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Random random = new Random();
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bool nincs_benne = true;
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for (int i = 0; i < 5; i++) {
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int sorsolt = random.Next(1, 91);
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for (int j = 0; j < szamok.Length; j++) {
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if(sorsolt == szamok[i]) {
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i--;
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nincs_benne = false;
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}
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}
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if (nincs_benne) {
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szamok[i] = sorsolt;
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}
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}
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kiir();
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}
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public void kiir() {
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for (int i = 0; i < szamok.Length; i++) {
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Console.Write(szamok[i] + " ");
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}
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}
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}
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}
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54
Lotto/Lotto.csproj
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54
Lotto/Lotto.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{8BA5DF46-C5C3-431C-8029-86668039577E}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>Lotto</RootNamespace>
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<AssemblyName>Lotto</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Lotto.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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14
Lotto/Program.cs
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14
Lotto/Program.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Lotto {
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internal class Program {
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static void Main(string[] args) {
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Lotto lotto = new Lotto();
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Console.ReadKey();
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}
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}
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}
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36
Lotto/Properties/AssemblyInfo.cs
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36
Lotto/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Lotto")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Lotto")]
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[assembly: AssemblyCopyright("Copyright © 2022")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("8ba5df46-c5c3-431c-8029-86668039577e")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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BIN
Lotto/bin/Debug/Lotto.exe
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BIN
Lotto/bin/Debug/Lotto.exe
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6
Lotto/bin/Debug/Lotto.exe.config
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6
Lotto/bin/Debug/Lotto.exe.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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BIN
Lotto/bin/Debug/Lotto.pdb
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BIN
Lotto/bin/Debug/Lotto.pdb
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
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BIN
Lotto/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
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BIN
Lotto/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
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BIN
Lotto/obj/Debug/Lotto.csproj.AssemblyReference.cache
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BIN
Lotto/obj/Debug/Lotto.csproj.AssemblyReference.cache
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1
Lotto/obj/Debug/Lotto.csproj.CoreCompileInputs.cache
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1
Lotto/obj/Debug/Lotto.csproj.CoreCompileInputs.cache
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3b962cba01c4ff6cc2460b4452c05fb7a602cbac
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8
Lotto/obj/Debug/Lotto.csproj.FileListAbsolute.txt
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8
Lotto/obj/Debug/Lotto.csproj.FileListAbsolute.txt
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C:\dev\c#\c-sharp\Lotto\bin\Debug\Lotto.exe.config
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C:\dev\c#\c-sharp\Lotto\bin\Debug\Lotto.exe
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C:\dev\c#\c-sharp\Lotto\bin\Debug\Lotto.pdb
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C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.csproj.AssemblyReference.cache
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C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.csproj.SuggestedBindingRedirects.cache
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C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.csproj.CoreCompileInputs.cache
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C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.exe
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C:\dev\c#\c-sharp\Lotto\obj\Debug\Lotto.pdb
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BIN
Lotto/obj/Debug/Lotto.exe
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BIN
Lotto/obj/Debug/Lotto.exe
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BIN
Lotto/obj/Debug/Lotto.pdb
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BIN
Lotto/obj/Debug/Lotto.pdb
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