using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MinMax { class Program { static void Main(string[] args) { Random random = new Random(); int[] arr = new int[Int32.MaxValue/8]; //random elemek hozzaadasa a tombhoz for (int i = 0; i < arr.Length; i++) { arr[i] = random.Next(Int32.MinValue,Int32.MaxValue); } //tomb elemeinek kiiratasa /*for (int i = 0; i < arr.Length; i++) { Console.WriteLine(arr[i]); }*/ int min = Int32.MaxValue; int min_i = -1; int max = Int32.MinValue; int max_i = -1; for (int i = 0; i < arr.Length; i++) { if(min > arr[i]) { min = arr[i]; min_i = i; } if (max < arr[i]) { max = arr[i]; max_i = i; } } Console.WriteLine("Min ertek: {0}, helye: {1}",min,min_i); Console.WriteLine("Max ertek: {0}, helye: {1}", max, max_i); Console.ReadKey(); } } }