using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Homerseklet_elemzes { internal class Nap { private int min_homerseklet; private int max_homerseklet; private int evszak; private int honap; Random random = new Random(); public Nap(int evszak, int honap) { this.evszak = evszak; this.honap = honap; genMinHom(); genMaxHom(); } public int getEvszak() { return evszak; } public int getHonap() { return honap; } public int getMinHom() { return min_homerseklet; } public int getMaxHom() { return max_homerseklet; } private void genMinHom() { if (evszak == 1) //tavasz min_homerseklet = random.Next(0, 10); else if (evszak == 2) //nyar min_homerseklet = random.Next(20, 25); else if (evszak == 3) //osz min_homerseklet = random.Next(0, 10); else//tel min_homerseklet = random.Next(-10, -5); } private void genMaxHom() { if (evszak == 1) //tavasz max_homerseklet = random.Next(15, 25); else if (evszak == 2) //nyar max_homerseklet = random.Next(25, 35); else if (evszak == 3) //osz max_homerseklet = random.Next(15, 20); else max_homerseklet = random.Next(0, 5); } public string napi_adatok() { float atlag = (min_homerseklet + max_homerseklet) / 2.0f; return "Minumum hom: " + min_homerseklet + " maximum hom: " + max_homerseklet + " atlag hom: " + atlag + "\n"; } } }