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findthesource/Assets/Scripts/menu/FrameRateSetter.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FrameRateSetter : MonoBehaviour
{
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private void Awake() {
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#if !UNITY_ANDROID || !UNITY_IOS
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Application.targetFrameRate = 60;
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#else
Application.targetFrameRate = 30;
#endif
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}
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}