ugynok rework
This commit is contained in:
@@ -117,6 +117,7 @@ public class Dice : MonoBehaviour {
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adrenalinMegerosites = true;
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}else{
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adrenalinMegerosites = false;
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HelyszinKiBekapcs(false); //nem hasznalja fel ezert visszakapcsoljuk
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}
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adrenalinHasznalat.gameObject.SetActive(false);
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@@ -14,6 +14,7 @@ public class Targyak : MonoBehaviour
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private Energia energia;
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private Ugynok ugynok;
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private Dice dice;
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private jatekmanager jatekmanager;
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public TMP_InputField kocka1ertek;
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public TMP_InputField kocka2ertek;
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public int ujertek1;
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@@ -57,6 +58,7 @@ public class Targyak : MonoBehaviour
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energia = FindObjectOfType<Energia>();
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ugynok = FindObjectOfType<Ugynok>();
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dice = FindObjectOfType<Dice>();
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jatekmanager = FindObjectOfType<jatekmanager>();
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}
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public void RandomTargy()
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@@ -198,9 +200,15 @@ public class Targyak : MonoBehaviour
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lathatatlanFelhasznalva.text = "X";
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}
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public void DroidGepagyu() { //kesz
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//ugynok cucc
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ugynok.canKill = true; //barhol meg tud olni ha kattint
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public void DroidGepagyu() {
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//deaktivalni minden objectet kiveve a ugynok text boxokat es addig nem vissza aktivalni amig nem kattintott ra valamelyikre
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//ugynok.canKill = true; //barhol meg tud olni ha kattint
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//deaktivalas
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jatekmanager.ugynokDeaktivalas(true);
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Debug.Log("kattints egy ugynok csapatra!");
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droidgepagyu = 0; //targy elvesztese
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Debug.Log("droid felhasznalva");
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@@ -5,39 +5,48 @@ using TMPro;
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public class Ugynok : MonoBehaviour
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{
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private Akciok akciok;
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private Upgrade upgrade;
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private jatekmanager jatekmanager;
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public TMP_Text[] oneone;
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public BoxCollider2D[] oneoneCollider;
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//public BoxCollider2D[] oneoneCollider;
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public TMP_Text[] twoone;
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public BoxCollider2D[] twooneCollider;
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//public BoxCollider2D[] twooneCollider;
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public TMP_Text[] threeone;
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public BoxCollider2D[] threeoneCollider;
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//public BoxCollider2D[] threeoneCollider;
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public TMP_Text[] onetwo;
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public BoxCollider2D[] onetwoCollider;
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//public BoxCollider2D[] onetwoCollider;
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public TMP_Text[] twotwo;
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public BoxCollider2D[] twotwoCollider;
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//public BoxCollider2D[] twotwoCollider;
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public TMP_Text[] threetwo;
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public BoxCollider2D[] threetwoCollider;
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//public BoxCollider2D[] threetwoCollider;
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public TMP_Text[] onethree;
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public BoxCollider2D[] onethreeCollider;
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//public BoxCollider2D[] onethreeCollider;
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public TMP_Text[] twothree;
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public BoxCollider2D[] twothreeCollider;
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//public BoxCollider2D[] twothreeCollider;
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public TMP_Text[] threethree;
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public BoxCollider2D[] threethreeCollider;
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//public BoxCollider2D[] threethreeCollider;
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public TMP_Text[] onefour;
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public BoxCollider2D[] onefourCollider;
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//public BoxCollider2D[] onefourCollider;
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public TMP_Text[] twofour;
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public BoxCollider2D[] twofourCollider;
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//public BoxCollider2D[] twofourCollider;
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public TMP_Text[] threefour;
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public BoxCollider2D[] threefourCollider;
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//public BoxCollider2D[] threefourCollider;
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public bool droidagyuAktivalva = false;
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public bool canKill = false;
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public bool canShoot = false; //harchoz bool
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public void setCanKillTrue()
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{
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canKill = true;
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}
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public void setCanKillTrue(){ canKill = true; }
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public Camera maincamera;
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private void Awake() {
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akciok = FindObjectOfType<Akciok>();
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upgrade = FindObjectOfType<Upgrade>();
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jatekmanager = FindObjectOfType<jatekmanager>();
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}
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private void Start()
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{
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for (int i = 0; i < oneone.Length; i++)
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@@ -93,7 +102,217 @@ public class Ugynok : MonoBehaviour
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}
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private void Update()
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public void UgynokSorsolas(int x, int y)
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{
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if (x == 1 && y == 1)
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{
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if (oneone[0].text.Equals(""))
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{
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oneone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (oneone[1].text.Equals(""))
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{
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oneone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (oneone[2].text.Equals(""))
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{
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oneone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 2)
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{
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if (onetwo[0].text.Equals(""))
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{
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onetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onetwo[1].text.Equals(""))
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{
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onetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onetwo[2].text.Equals(""))
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{
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onetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 3)
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{
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if (onethree[0].text.Equals(""))
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{
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onethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onethree[1].text.Equals(""))
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{
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onethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onethree[2].text.Equals(""))
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{
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onethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 4)
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{
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if (onefour[0].text.Equals(""))
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{
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onefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onefour[1].text.Equals(""))
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{
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onefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onefour[2].text.Equals(""))
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{
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onefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 1)
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{
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if (twoone[0].text.Equals(""))
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{
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twoone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twoone[1].text.Equals(""))
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{
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twoone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twoone[2].text.Equals(""))
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{
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twoone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 2)
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{
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if (twotwo[0].text.Equals(""))
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{
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twotwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twotwo[1].text.Equals(""))
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{
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twotwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twotwo[2].text.Equals(""))
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{
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twotwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 3)
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{
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if (twothree[0].text.Equals(""))
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{
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twothree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twothree[1].text.Equals(""))
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{
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twothree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twothree[2].text.Equals(""))
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{
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twothree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 4)
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{
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if (twofour[0].text.Equals(""))
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{
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twofour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twofour[1].text.Equals(""))
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{
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twofour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twofour[2].text.Equals(""))
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{
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twofour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 3 && y == 1)
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{
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if (threeone[0].text.Equals(""))
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{
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threeone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threeone[1].text.Equals(""))
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{
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threeone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threeone[2].text.Equals(""))
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{
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threeone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 3 && y == 2)
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{
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if (threetwo[0].text.Equals(""))
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{
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threetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threetwo[1].text.Equals(""))
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{
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threetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threetwo[2].text.Equals(""))
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{
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threetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 3 && y == 3)
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{
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if (threethree[0].text.Equals(""))
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{
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threethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threethree[1].text.Equals(""))
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{
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threethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threethree[2].text.Equals(""))
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{
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threethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 3 && y == 4)
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{
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if (threefour[0].text.Equals(""))
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{
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threefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threefour[1].text.Equals(""))
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{
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threefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (threefour[2].text.Equals(""))
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{
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threefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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}
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public void ugynokOles(TMP_Text ugynokText){
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if(ugynokText.text.Equals("")){ //ha nincs ott ugynok csapat ne csinaljon semmit
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Debug.Log("itt nincs ugynok csapat!!");
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return;
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}
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if(!droidagyuAktivalva){ //toltenyek levonasa
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int ugynokcsapatletszama = int.Parse(ugynokText.text);
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if(ugynokcsapatletszama > akciok.betarazott_tolteny / upgrade.harc[upgrade.getHarcIndex()]){ //ha nincs eleg tolteny
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Debug.Log("nincs eleg tolteny");
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return;
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}
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akciok.Loves(ugynokcsapatletszama / upgrade.hack[upgrade.getHackIndex()]);
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}
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ugynokText.text = "X"; //ugynok csapat megolve
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//minden vissza kapcsolasa
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jatekmanager.ugynokDeaktivalas(false);
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}
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/* private void Update()
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{
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if(canShoot){
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if(oneone[0].text.Equals("")){
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@@ -551,188 +770,5 @@ public class Ugynok : MonoBehaviour
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}
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}
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}
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public void UgynokSorsolas(int x, int y)
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{
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if (x == 1 && y == 1)
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{
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if (oneone[0].text.Equals(""))
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{
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oneone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (oneone[1].text.Equals(""))
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{
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oneone[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (oneone[2].text.Equals(""))
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{
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oneone[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 2)
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{
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if (onetwo[0].text.Equals(""))
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{
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onetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onetwo[1].text.Equals(""))
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{
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onetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onetwo[2].text.Equals(""))
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{
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onetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 3)
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{
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if (onethree[0].text.Equals(""))
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{
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onethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onethree[1].text.Equals(""))
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{
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onethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onethree[2].text.Equals(""))
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{
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onethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 1 && y == 4)
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{
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if (onefour[0].text.Equals(""))
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{
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onefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onefour[1].text.Equals(""))
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{
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onefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (onefour[2].text.Equals(""))
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{
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onefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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}
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else if (x == 2 && y == 1)
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{
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if (twoone[0].text.Equals(""))
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{
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twoone[0].text = UnityEngine.Random.Range(1, 7).ToString();
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}
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else if (twoone[1].text.Equals(""))
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||||
{
|
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twoone[1].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
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else if (twoone[2].text.Equals(""))
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{
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twoone[2].text = UnityEngine.Random.Range(1, 7).ToString();
|
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}
|
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}
|
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else if (x == 2 && y == 2)
|
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{
|
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if (twotwo[0].text.Equals(""))
|
||||
{
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twotwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
|
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}
|
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else if (twotwo[1].text.Equals(""))
|
||||
{
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twotwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
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else if (twotwo[2].text.Equals(""))
|
||||
{
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twotwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
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}
|
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else if (x == 2 && y == 3)
|
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{
|
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if (twothree[0].text.Equals(""))
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||||
{
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twothree[0].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (twothree[1].text.Equals(""))
|
||||
{
|
||||
twothree[1].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
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else if (twothree[2].text.Equals(""))
|
||||
{
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twothree[2].text = UnityEngine.Random.Range(1, 7).ToString();
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}
|
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}
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else if (x == 2 && y == 4)
|
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{
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if (twofour[0].text.Equals(""))
|
||||
{
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twofour[0].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (twofour[1].text.Equals(""))
|
||||
{
|
||||
twofour[1].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (twofour[2].text.Equals(""))
|
||||
{
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twofour[2].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
}
|
||||
else if (x == 3 && y == 1)
|
||||
{
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if (threeone[0].text.Equals(""))
|
||||
{
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||||
threeone[0].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (threeone[1].text.Equals(""))
|
||||
{
|
||||
threeone[1].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (threeone[2].text.Equals(""))
|
||||
{
|
||||
threeone[2].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
}
|
||||
else if (x == 3 && y == 2)
|
||||
{
|
||||
if (threetwo[0].text.Equals(""))
|
||||
{
|
||||
threetwo[0].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (threetwo[1].text.Equals(""))
|
||||
{
|
||||
threetwo[1].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (threetwo[2].text.Equals(""))
|
||||
{
|
||||
threetwo[2].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
}
|
||||
else if (x == 3 && y == 3)
|
||||
{
|
||||
if (threethree[0].text.Equals(""))
|
||||
{
|
||||
threethree[0].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (threethree[1].text.Equals(""))
|
||||
{
|
||||
threethree[1].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (threethree[2].text.Equals(""))
|
||||
{
|
||||
threethree[2].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
}
|
||||
else if (x == 3 && y == 4)
|
||||
{
|
||||
if (threefour[0].text.Equals(""))
|
||||
{
|
||||
threefour[0].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (threefour[1].text.Equals(""))
|
||||
{
|
||||
threefour[1].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
else if (threefour[2].text.Equals(""))
|
||||
{
|
||||
threefour[2].text = UnityEngine.Random.Range(1, 7).ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
@@ -1,9 +1,7 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Net.Sockets;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class jatekmanager : MonoBehaviour
|
||||
{
|
||||
@@ -20,7 +18,6 @@ public class jatekmanager : MonoBehaviour
|
||||
public GameObject rolldice;
|
||||
public GameObject test;
|
||||
|
||||
|
||||
//script-ek implementalasa
|
||||
private Elet elet;
|
||||
private Akciok akciok;
|
||||
@@ -45,6 +42,7 @@ public class jatekmanager : MonoBehaviour
|
||||
public TMP_Text[] onefour;
|
||||
public TMP_Text[] twofour;
|
||||
public TMP_Text[] threefour;
|
||||
public Button helyszinaktivalasBtn;
|
||||
|
||||
//nyert es vesztett bool lethrehozas
|
||||
public bool jatekosnyert = false;
|
||||
@@ -63,6 +61,48 @@ public class jatekmanager : MonoBehaviour
|
||||
source = FindObjectOfType<Source>();
|
||||
}
|
||||
|
||||
public void ugynokDeaktivalas(bool kikapcsolas){
|
||||
energiafejlesztés.SetActive(kikapcsolas);
|
||||
akciofejlesztés.SetActive(kikapcsolas);
|
||||
harcfejlesztés.SetActive(kikapcsolas);
|
||||
ujradobasfejlesztés.SetActive(kikapcsolas);
|
||||
hackfejlesztés.SetActive(kikapcsolas);
|
||||
kovetkezokor.SetActive(kikapcsolas);
|
||||
betarazas.SetActive(kikapcsolas);
|
||||
nyomozas.SetActive(kikapcsolas);
|
||||
hackeles.SetActive(kikapcsolas);
|
||||
|
||||
//roll dice gomb
|
||||
rolldice.SetActive(kikapcsolas);
|
||||
//kovetkezo kor
|
||||
kovetkezokor.SetActive(kikapcsolas);
|
||||
//helyszinaktivalas
|
||||
helyszinaktivalasBtn.gameObject.SetActive(kikapcsolas);
|
||||
|
||||
|
||||
movement.oneone_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.onetwo_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.onethree_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.onefour_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.twoone_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.twotwo_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.twothree_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.twofour_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.threeone_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.threetwo_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.threethree_Collider.gameObject.SetActive(kikapcsolas);
|
||||
movement.threefour_Collider.gameObject.SetActive(kikapcsolas);
|
||||
|
||||
targyak.hackerFelhasznalva.GetComponent<Button>().gameObject.SetActive(kikapcsolas);
|
||||
targyak.lathatatlanFelhasznalva.GetComponent<Button>().gameObject.SetActive(kikapcsolas);
|
||||
targyak.droidFelhasznalva.GetComponent<Button>().gameObject.SetActive(kikapcsolas);
|
||||
targyak.matavFelhasznalva.GetComponent<Button>().gameObject.SetActive(kikapcsolas);
|
||||
targyak.alomhozoFelhasznalva.GetComponent<Button>().gameObject.SetActive(kikapcsolas);
|
||||
|
||||
dice.dice1btnBtn.gameObject.SetActive(kikapcsolas);
|
||||
dice.dice2btnBtn.gameObject.SetActive(kikapcsolas);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user